Core Management Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Title | Build |
|---|---|---|
| CHAMBER EDITOR PROTOTYPE there is now a chamber editor prototype in the game, use it and upload your own creations to the workshop or play others workshop creations, but again remember that this is a barebones prototype, it'll get more updates as time goes on - stam | — | |
| perf logging patch added a option to log your perf, press M and click on perf logging | — | |
| Patch Notes for May 22nd Build - fixed reported cleanser soft-locks - more polish on camera intro - fixed being able to skip Monopole 02 - fixed b l o o m - reworked Monopole Intro - optimized camera object effects - reworked camera field visuals - fixed camera not resetting in hallways - fixed missing ceiling collision in mousetrap intro - added some control indicators - added extra chamber track for monopole 02 - added sou… | — | |
| Initial Reveal Playtest Build This is a short playtest build mainly consisting of more thought-out introductions to past mechanics for new and previous players. If you have played previous playtest builds it may seem you've learned these mechanics already and there isn't much new mechanic-wise, but we are looking for feedback on if they are introduced better than before and what we can improve on. Make sure to record your p… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Aug 2026 | Sun | 08:21 | No patch notes · unannounced build | 24877856 | public | 2 | — |