BunnyOps Playtest
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Title | Build |
|---|---|---|
| Fix v.1.1.1 A big one! Added all three classes (with limited equipment but still). | 25288540 | |
| Fix v1.0.18 Added: · Customization menu overhaul (new camera behaviour, character rotation) · Voice lines in Enemish for enemies (developer voice); · Professionally recorded voice lines for allies; Changed: · Bots behaviour tweak (no opportunistic reloads) | — | |
| Quick fix to v1.0.17 Bot voice lines fix | — | |
| Fix v.1.0.17 Fixed: - Reduced bot jitter when moving; - Blackbox carry offset synced. Added: - Added bot voice lines (developer voice so far); - Buildings interiors are now accessible for entry. Changed: - Increased grenade power; - Experimentally shuffled control point placements; - Bots stop shooting at enemies if they are hiding behind covers after a while. Enjoy! | — | |
| Fix v.1.0.16 Bots now turn to the ally they revive; · Bots' one-handed weapon animation stance has been fixed; · Added a UI hint for melee; · Increased melee damage against environment; · Class allocation at the match start and respawn has been fixed; · Added explicit team and class choice requirement on the first spawn; · Updated customization item thumbnails and layout (it looks pretty now). Enjoy! | — | |
| Fix v.1.0.15 Fixed: - Ghosts of drones and bots are not spawning in the center of the map anymore; - Invisible colliders from previously destroyed objects bothering late joiners are fixed; - Revive UI doesn't pop up next to downed enemies anymore; - Reload animation bugs with not detachable and misplaced magazines are fixed; - When bots switch to pistols, they don't use two-handed weapon animations anymore.… | — | |
| Fix v. 1.0.14 Hey y'all! Special ability (Drone) improvements: -Added drone ambient sound and destruction sound -Added drone destruction and deactivation animation and VFX UI improvements: -Added UI markers for the drone, Radios, and the Black Box | — | |
| Fix v. 1.0.13 -Removed invisible colliders from destructible objects -Optimized performance for destructible objects | — | |
| Micro update Updated displayed version to 1.0.12 | — | |
| Fix v1.0.11.2 Fixed helicopter being invisible for late joiners · Foxed backbox pickup issues · Fixed incorrect fire and melee origin after respawn Have fun! | — | |
| Quick dedicated server fix A small fix optimizing the work of dedicated servers | — | |
| BunnyOps Playtest v1.0.11 fix We added several changes that fix class abilities, bot behaviour, and helicopter crash / black box event experience. | — | |
| BunnyOps Playtest v1.0 BunnyOps Playtest v1.0 is live! Have fun. | — | |
| Quick melee fix Now it should work (middle mouse button) | — | |
| Update 0.1 Updated the playtest build to the latest version. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2026new | Sun | 21:45 | Fix v.1.1.1 | 25288540 | public | 1 | — |