Brilliant Shadows - OST
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The Sequel Is Out! Pale Spectrum has been released on Steam! Are you ready for more adventures with everyone's favorite band of Ryuusian Mages? Pale Spectrum has now been released on steam, and for the next week or so will be discounted. Additionally, Brilliant Shadows is severely discounted so you can play the original more cheaply than ever before! Check out Pale Spectrum here: And we hope you enjoy the new story as much as we enjoyed making it! | — | |
| Game update | Brilliant Shadows - 1.3 patch update Greetings! The last patch I did was one year ago tomorrow. Funny, huh? Updates: -Music normalized -Preferences updated -Textbox and font adjusted for easier reading -Sprites alignment tweaked, fixed -Updated a few sprites with new/fixed bug graphics -Changed the voice actor for two characters, credits adjusted -A few lines tweaked -Transitions smoothed, added | — | |
| Game update | 3/31/2016 - Sprite optimization Optimized a few sprites that were constantly being displayed at 7% zoom to help with android build. Tweaked a few images. Added temporary link to kickstarter for part two. Fixed a few typos. | — | |
| Community | Pale Spectrum - Part Two of the Book of Gray Magic - Demo/Kickstarter! Pale Spectrum is now live on Kickstarter! You can also play the fully voiced demo for free here: More updates coming soon! | — | |
| Game update | 11/17b Update More typos fixed, some of the zombie variety. Added in an extra line variant for Belinda if you stay at the inn. | — | |
| Game update | 11/17 Update Added a cg to ending 1, fixed a continuity issue regarding the golem, and the D in Aelf's name which was bugging people. | — | |
| Game update | Fixed another typo Fixed another typo. We need more alpha/beta testers. :3 | — | |
| Community | More typos fixed! Fixed another handful of typos, as well as a scene that wasn't linking properly with choices, which led to a bit of confusion. | — | |
| Game update | Small Typo Patch Fixed a dozen or so typos in the game, as well as adjusted 2 lines that were affecting story flow. Also fixed an issue where the rose would bloom, unbloom, and bloom again in certain routes. | — | |
| Community | Brilliant Shadows - Launched! Brilliant Shadows is now officially launched! In the end it sits at 57,023 words, averaging at about 3-5 hours of game play. All spoken lines are voice acted, and there are 3 different endings based on what choices you pick, as well as a few larger branches within the story itself. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.