Brilliant Shadows - OST
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Brilliant Shadows - 1.3 patch update Greetings! The last patch I did was one year ago tomorrow. Funny, huh? Updates: -Music normalized -Preferences updated -Textbox and font adjusted for easier reading -Sprites alignment tweaked, fixed -Updated a few sprites with new/fixed bug graphics -Changed the voice actor for two characters, credits adjusted -A few lines tweaked -Transitions smoothed, added | — | |
| 3/31/2016 - Sprite optimization Optimized a few sprites that were constantly being displayed at 7% zoom to help with android build. Tweaked a few images. Added temporary link to kickstarter for part two. Fixed a few typos. | — | |
| 11/17b Update More typos fixed, some of the zombie variety. Added in an extra line variant for Belinda if you stay at the inn. | — | |
| 11/17 Update Added a cg to ending 1, fixed a continuity issue regarding the golem, and the D in Aelf's name which was bugging people. | — | |
| Fixed another typo Fixed another typo. We need more alpha/beta testers. :3 | — | |
| Small Typo Patch Fixed a dozen or so typos in the game, as well as adjusted 2 lines that were affecting story flow. Also fixed an issue where the rose would bloom, unbloom, and bloom again in certain routes. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Aug 2017 | Fri | 03:11 | No patch notes · unannounced build | 2066944 | public | 1 | — |