Time (UTC)SourceWhat changedAddedEditedRemovedReference
5 Jun 2016
NewsHUGE Update!———Community
Community · published 5 Jun 2016, 02:31:40 UTC
HUGE Update!
Hey guys, we have a huge update coming to you, so we're going to start with listing the changes in this patch, and then follow with giving a better explanation of how the game works, since the control screen in the beginning of the game isn't quite adequate enough. Quick Note: It appears that an issue with the screen is occurring the first time you play after updating. From everything we can te…
We've added in a new crisp UI surrounding the screen and jars, as well as 2 new backgrounds. We've also gotten rid of the original red background, and added a CRT shader to the remaining backgrounds. We've fixed the game-breaking issue with the 10x multiplier not spawning the new enemies, however we've encountered another issue that causes one player to control the other players flipping of the…
NewsTwo Player | Third Enemy | Bonus Game———Community
Community · published 23 Apr 2016, 22:14:27 UTC
Two Player | Third Enemy | Bonus Game
We've added in a bonus game! Any bubbles you collect will fill up two new jars on the side of the screen. Once full, these collected bubbles will then be spawned in a "Bonus Round", in which opposite colors won't hurt you, but enemies still can! A third collectible, orange, is now present. It begins spawning at multiplier 20 on single player, with an orange bar in the middle of your bar, and mu…
We've now moved the parameter for the purple bar appearing at 15x multiplier to 10x. As this occurs, the game will slowdown, then pause and the instructions will re-appear, giving you the chance to prepare. Coming Very Soon: 2 Player - Finished for the most part, just waiting on fonts Collectibles filling up the black borders 3rd Color Collectible New enemy Bonus points round Misc. changes: Bla…
NewsHigh Score Contest!! Win A Copy of No Man's Sky!!———Game update
Game update · published 13 Mar 2016, 00:59:39 UTC
High Score Contest!! Win A Copy of No Man's Sky!!
We are having a High Score Contest for Flobe!! Winner will receive a Steam copy of No Man's Sky! For Official Rules & Details Go To :FlobeBlue: ːsteamhappyː
The speed of your bar now slowly increases as your multiplier grows. Also, the approach effects have also been updated again (Hopefully for the last time), as they weren't showing on the side last update. - Jonathan ːsteamsaltyː
Just a quick update. Changed the scaling of the "walls" (They seem to have disappeared from the last update), and changed the positioning of the alerts. More updates will be coming later today. - Jonathan ːsteamsaltyː
Hello and Welcome to our new game Flobe. There are two things I want to mention right away. Trading Cards...They will go live at ANY time now....simply waiting on Valve to approve them Score Manager....the score at this very moment is a lil hard to read....we are fixing that and should have the new score system updated by the end of launch day. Other than that, we invite everyone to please disc…
1. Changed a new background to a darker red to help contrast against the score UI 2. Changed some angle settings on the enemy spawning and alerts of the enemies 3. Missing a collectible (Blue or Purple) now spawns a seeker missile on the bottom of the screen upwards. 4. Added in a new score UI (Actually already had this, just didn't post an announcement) 5. On the start screen of the game (Not…