Slash-Out
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
303:16 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
303:16 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.04 Thanks again so much for supporting Slash-Out! This patch primarily aims to target various situations that would cause enemies to get stuck. · Fixed enemy animation end signal not triggering, causing them to wait indefinitely · Fixed softlock when defeating an enemy with a counter flame sword attack · Fixed Lady Rammstein light and medium combos not registering · Fixed Sword texture not glowing… | — | |
| Game update | Update 1.03 Thanks so much for supporting Slash-Out! DJ Wizard has been a real wall for many players. This update aims to make their fight feel clearer, without compromising on difficulty. Dancers now wait an extra halfbeat before hurting player Dancers torso texture now changes with each pose to highlight vulnerable direction Backup dancers indicator arrow made bigger More, larger updates on the way! | — | |
| Game update | Update v1.02 Thanks so much for supporting Slash-Out! More, larger updates on the way! · Ghoul should no longer get stuck · Swapped Goblin and Ghoul notes · Pausing during DJ Wizard properly stops Dancers · You can now revive by holding Summon Flame Sword | — | |
| Game update | Update v1.01 Improved performance in 3D Map and Countess Intro/Outro Cutscene. Thanks so much to everyone who's supported Slash-Out so far! This is just a quick patch, but more updates are planned. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.