F.A.R.M.S.: Chill Factory
Playing now
1+0 vs. yesterday
2.4%of peak
All-time peak
41May 2026
Playing now
1+0 vs. yesterday
All-time peak
41May 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.1.39: Fixed Recipe Screen Controls While Paused ・Fixed an issue where clicking an item in a recipe would not switch the display when the recipe screen was opened while the game was paused. | 23818671 | |
| Patch 1.1.38: Camera Movement with Middle-Button Drag ・You can now move the camera by dragging while holding down the mouse wheel ・A short mouse wheel click will continue to copy machines as before | 23818671 | |
| Patch 1.1.37: Resolution Settings Fix ・Fixed an issue where, in some environments, lowering the screen resolution in the Settings menu could remove other resolution options and prevent the resolution from being changed again | — | |
| Patch 1.1.36: Clarified Production Machines for Void Drop Items ・When drop items obtained through Void Harvesting are shown on the Recipe screen, they now clearly indicate that they are produced by the Void Beacon, just like items produced by Mining Machines and similar machines. ・Machines displayed in the Tech Tree are now treated as known machines, so their details are shown on the Recipe screen and in tooltips. ・Fixed a garbled lock icon in locked machin… | — | |
| Patch 1.1.35: Storage Copy & Paste Fix Fixed an issue where Storage would not correctly apply Storage Capacity and Stacking Density upgrade states after being copied and pasted. | — | |
| Patch 1.1.34: Auto Purchase Settings and Machine Selection Window Save Improveme This update improves save behavior for Auto Purchase and the Machine Selection window position and size. ・The Auto Purchase ON/OFF setting for machine Placement Limits is now saved in save data. ・Auto Purchase settings are now correctly restored when loading save data. ・Older save data now fills in Auto Purchase as enabled for compatibility. ・Fixed an issue where the Machine Selection window po… | — | |
| Patch 1.1.32: Void Beacon High-Level Scaling and Stability Improvements This update introduces difficulty scaling for Void Beacons above level 100, fixes issues during drop collection, and improves performance and stability. ・Implemented difficulty scaling for Void Beacons exceeding level 100. ・Each level above 100 increases the chance of more powerful Void variants appearing. ・Enemy HP now increases based on the level above 100, optimizing late-game combat balance… | — | |
| Patch 1.1.31: Range Copy & Paste Feature and UI/UX Improvements Patch 1.1.31: Range Copy & Paste Feature In this update, we have implemented the "Range Copy & Paste" feature, dramatically speeding up factory layout design and expansion! New Features ・ Range Copy & Paste You can now select and copy multiple machines, relays, and links at once, and paste them all together in another location. Settings from the copied machines, such as storage output settings,… | — | |
| Patch 1.1.30: Right-Click Link and Node Deletion This update adds a quick way to delete links and nodes by right-clicking, making editing much smoother. ・You can now delete links and nodes directly by right-clicking (quick click) on them. ・Accidental deletions are prevented while performing other actions, such as panning the camera, placing machines, or dragging components. ・Added a "Delete Link" guide to the control helper/key guide UI acros… | — | |
| Patch 1.1.29: Void Harvesting and Packed Item Handling Improvements This update improves Void Harvesting behavior and descriptions, and fixes issues related to packed item handling. ・Packed items delivered to Void Turrets as ammo now count as 10 items, increasing their damage by 10x. ・Fixed an issue where Buff Cleaners removed the packed state from processed items. ・Crusher and Shaper machines no longer show unnecessary output interval warning badges. ・When all… | — | |
| Patch 1.1.28: Expanded Machine Placement Limits This update greatly expands the placement limit for each machine. ・Increased the maximum placement limit for each machine to 10x the previous limit. ・Added exponential price scaling after the old placement limit. Once you build beyond the previous limit, the purchase cost for additional machine capacity will rise exponentially. ・Fixed an issue where the Packer’s auxiliary input port did not wor… | — | |
| Patch 1.1.27: Controls, Visibility, and Localization Improvements ・Fixed an issue where machine click selection or drag movement could stop working when UI hover state interfered with world input. ・Fixed Shaper recipes not registering their items correctly as known items. ・Updated the Packer description to explain that Cardboard must be supplied through the light blue AUX Input Port. ・Fixed missing localization for Void Beacon info, save slot overwrite confir… | — | |
| Patch 1.1.21 Crash and Achievement Fixes Fixed the following issues: ・A crash that could occur when loading save data with a large number of items stored in Central Storage ・An issue where some achievements could not be unlocked As a result of this fix, the order in which items are output from Storage (including Central Storage) will differ from previous versions. Items will now be output at random. | — | |
| ver. 1.1.19 – Fixed Warning Badges and Korean/Chinese Fonts The following fixes have been made: · Fixed an issue where warning badges would not appear when locked recipes were used in Crafters or Assemblers. · Fixed an issue where Korean and Chinese fonts were not being applied. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 Jun 2026 | Fri | 09:17 | Patch 1.1.39: Fixed Recipe Screen Controls While Paused | 23818671 | public | 1 | — |
| 19 Jun 2026 | Fri | 09:17 | Patch 1.1.38: Camera Movement with Middle-Button Drag | 23818671 | public | 1 | — |
| 13 Apr 2026 | Mon | 06:48 | No patch notes · unannounced build | 22758990 | beta | 1 | — |