士機(SIKI)
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | I made it lighter! Significantly reduced the weight of character models! This should make it considerably lighter. Also, added leg damage effects. Improved right stick controls. | — | |
| Game update | Added image quality selection function (correction). The image quality selection function I uploaded earlier wasn't working very well, so I've fixed it. Sorry. | — | |
| Game update | Added image quality selection function. You can now select from four levels of image quality. Slightly improved the malfunction of the right stick (not perfect). Improved the malfunction of the red (R) slider for special armor (P). | — | |
| Game update | Fixed critical bugs. A critical bug was discovered where clothing would not come off even after being hit. This has been fixed. Also, high scores are now saved. | — | |
| Game update | Added reverse mode, right only, and left only. Reverse mode can now be controlled using only the right stick, or only the left stick. | — | |
| Game update | Added a training stage. Added a training stage. Added a bonus scene. Made enemy missiles flash at close range. | — | |
| Game update | EA01-260401kai Fixed a bug where enemy bosses would not take damage during retries. | — | |
| Game update | EA01-260401 The right stick can now be used to move the crosshairs. Pressing the right stick returns the crosshairs to the center. Adjusted the UI in the starting scene. Fixed a bug where simultaneous kills with enemy bosses would occur. | — | |
| Game update | EA01-260328 You can now adjust the volume while posing. Also, costume color settings are now saved. | — | |
| Game update | 260325 Implemented key configuration function Implemented score save function Implemented costume color change function | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.