Ever Flip
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Patch Notes – Ver. 0.1.0.7 Hello Wizards, Thank you for playing Mining Wizards! Balance Update · Adjusted game balance for a faster early and mid-game pace, with slightly slower progression in the late game Thank you for your continued support! | — | |
| Demo Patch Notes – Ver. 0.1.0.6 Hello Flippers, Thank you for playing Ever Flip! New Features · Added controller cursor movement speed setting UI Improvements · Current Streak UI now updates correctly even after restarting the game Thank you for your feedback and continued support. | — | |
| Demo Patch Notes – Ver. 0.1.0.4 Hello Flippers, Thank you for playing Ever Flip! New Features · Added controller support · Added 2 Nodes: Titan Sword – Heroic Upgrade I & II · Game now runs in the background Gameplay Improvements · Changed swords to activate sequentially instead of all at once · Optimized sword logic · Added a sound effect when obtaining a Four-Leaf Clover UI Improvements · Minor UI adjustments Thank you for… | — | |
| Demo Patch Notes – Ver. 0.1.0.1 Hello Flippers, First of all, thank you for playing Ever Flip and supporting the demo. Gameplay Improvements · Increased early game speed for a faster start · Reduced base flip cooldown · Added a sound effect when achieving a new Highest Streak UI Improvements · Improved overall UI clarity · Changed UIInput cooldown display from gradient to a fixed color Language Support Ever Flip now supports… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||