Reroll Routine
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Patch #3 Patch notes: · New accessibility options added: Screen Effects, Screen Motion, Click Effects, Interface, Color & Visibility, and Difficulty. · Changed the cursor visual for better visibility on dark backgrounds. · Added settings to toggle VSync and change frame rate cap. · Added some words to the dictionary for word-based routines. · Added some mechanic-clarifying tooltips. · Fixed some small b… | — | |
| Demo Patch #2 Patch notes: · Made several changes to the early player onboarding experience. | — | |
| Demo Patch #1 The first patch for the demo just went live! Patch Notes: 1. Reworked grade-based upgrades to scale from C grade instead of A grade. (full version will probably have upgrades for every grade, so you can do high-risk high-reward) 2. Reduced the cadence required to unlock routines. 3. Made the UI at the end of a run for whether your total cadence changed or not clearer. 4. Added a UI indicator fo… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||