Against Wokou Frontline
Playing now
0+0 vs. yesterday
—of peak
All-time peak
010 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
010 Sep 2026
| Published | Title | Build |
|---|---|---|
| V 1.0.4 Patch Notes Fixed the bug where no enemies would spawn in Hard and Challenge difficulties of level Pre-meditated Ambush. · Further fixed the issue that enemies could be pushed away by collision. The problem cannot be fully eliminated when speed multiplier is enabled, yet risks have been mitigated as much as possible. · Unified the maximum level of all passive skills to Level 5. · Added several hint texts.… | 24571916 | |
| V 1.0.3 Patch Notes Replaced the video background of the main menu with a real-time day-night scene, whose lighting dynamically changes according to real-world Beijing Time. | 24467906 | |
| V 1.0.2 Patch Notes Optimized enemy spawn position logic to minimize the risk of soft locks caused by enemies failing to attack after spawning. · Fixed an issue where the Wolf-Fern Spear Soldier battle formation could not be activated. · Revamped game UI; moved the pause and game speed buttons to the top-right corner of the screen. · Implemented various other minor optimizations. | 24328221 | |
| V1.0.1 Patch Notes Fixed an issue caused by packaging settings where levels after Stage 6 became unplayable. · Fixed mouse stuttering problems when running the game at low frame rates. · Added game speed adjustment function. Available speed options: 1x, 1.5x, 2x, 3x. | 24310491 | |
| Against Wokou Frontline Demo 0.1.1 Patch Note ESC can now close individually opened UI screens. · Fixed an issue where enemies would stand idle after defeating our soldiers. · Fixed a bug causing some models to flicker strangely. | — | |
| Against Wokou Frontline Demo 0.1.0 Patch Note Replaced all AI-generated modeling assets, optimized detail effects for certain scenes, and enhanced the level’s visual quality. | — | |
| Against Wokou Frontline Demo 0.0.22 Patch Note Fixed an issue in Level 1-1 where enemies could get blocked by an invisible wall. | — | |
| Against Wokou Frontline Demo 0.0.21 Patch Note Readjusted lighting and ground textures for all levels to enhance visuals. · Made minor adjustments to the tutorial and Level 1-1, and replaced models. | — | |
| Against Wokou Frontline Demo 0.0.20 Patch Note Added a hint text to the level completion results screen. · Adjusted the descriptions of some units. · Added a simple animation to the enemy health bars for better visual feedback. · Fixed an issue where ranged enemies could occasionally become stuck, neither attacking nor moving. · Fixed an issue where ranged soldiers would fire at nothing if their target died mid-attack. They will now stop, a… | — | |
| Against Wokou Frontline Demo 0.0.19 Patch Note Optimized the tutorial level: added a short gameplay preview before the tutorial begins and made slight adjustments to the scene. | — | |
| Against Wokou Frontline Demo 0.0.18 Patch Note Fixed an issue in Level 1-1 where enemies could occasionally break through the defense line without reducing the point count, causing the game to get stuck. · Made adjustments to the wording of Tactical Formations to be more specific. | — | |
| Against Wokou Frontline Demo 0.0.17 Patch Note Added a tutorial-only level, accessible only on your first playthrough, where you can directly experience late-game content. · Various adjustments and optimizations to improve gameplay. | — | |
| Against Wokou Frontline Demo 0.0.16 Patch Note Adjusted the Ronin enemy line: reduced their base attack, but added a high-damage Charged Slash for the Sakikiki and Hatamoto Ronin. · The Honezan now has a chance to appear as a “Runner” type, moving twice as fast and evading arrows and landmines more easily. · Optimized the Build Menu: it now automatically closes after deploying or upgrading a specialization skill. · Increased the enemy spa… | — | |
| Against Wokou Frontline Demo 0.0.15 Patch Note Changes the default difficulty to Story Mode. · Boosts performance by disabling features like Lumen global illumination and reflections in scenes. Averages a 30% FPS increase. · Adds FSR support. Disabled by default. Can be enabled in Settings > Graphics. | — | |
| Against Wokou Frontline Demo 0.0.14 Patch Note Updated the attack animation for the Ronin, changing it to a charged slash, and increased its attack power. · Adjusted the enemy spawn logic in Endless Mode: reduced the number of enemies per spawn but increased the spawn frequency, preventing large enemy groups from appearing all at once in the early stages. · Added random variation to the movement speed of enemies of the same type. · Adjusted… | — | |
| Against Wokou Frontline Demo 0.0.13 Patch Note The Level Select screen now remembers your last chosen level, mode, and difficulty, even when switching between game screens. · Added tutorials for Skill Upgrades and Unit Unlocks. · Adjusted enemy spawning logic to optimize potential stuttering during spawns. | — | |
| Against Wokou Frontline Demo 0.0.12 Patch Note Musketeers have been adjusted: a new firing logic replaces the previous realistic one, now guaranteeing 100% accuracy. · Due to adjustments to the Musketeer‘s firing logic, their Specialization skill “Pierce” has been replaced with “Spitzer Bullet,” which ignores a portion of the enemy’s armor on hit. · Optimized enemy spawning logic to ensure at least one enemy is always present during a wave,… | — | |
| Against Wokou Frontline Demo 0.0.11 Patch Note Added Steam features, including Cloud Saves, Achievements (only one for now), and Leaderboards (with a separate board for every level and difficulty in Endless Mode). · Fixed an issue where the max wave display in Endless Mode was incorrect. | — | |
| Against Wokou Frontline Demo 0.0.10 Patch Note Added background audio to all levels. · Added a maximum wave record feature to Endless Mode. Records are kept separately for each difficulty. · Changed the default difficulty setting to “Hard”. · Adjusted parameters like brightness and contrast for all levels to optimize the visual experience. · Fixed a bug where Sword-Shield Soldiers could not recover from a critical state after activating the… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Aug 2026 | Wed | 12:06 | V 1.0.4 Patch Notes | 24571916 | public | 1 | — |