Rebel Knights Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Jump in the New Procedural Map Now!major ːsteamhappyː Finally This update introduces new gameplay overhaul: procedural level branching . Here's how it works: → You begin at your castle in the center → Enemy fortresses spawn around you → Destroy one, and NEW enemy castles branch out from that point → Enemy will also spawn from their castles on random branches → The cycle continues I need player to test this new procedural generated lev… | 21193348 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026 | Tue | 06:26 | No patch notes · unannounced build | 25181029 | public | 1 | — |
| 6 Sep 2026 | Sun | 14:27 | No patch notes · unannounced build | 25152857 | public | 1 | — |
| 6 Sep 2026 | Sun | 09:36 | No patch notes · unannounced build | 25150443 | public | — | — |
| 6 Sep 2026 | Sun | 09:14 | No patch notes · unannounced build | 25150399 | public | 2 | — |