Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator!
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
8Feb 2016
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
8Feb 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Void Monsters - 20% off this weekend! Hoping to escape your destiny as a monster trainer you left the home of your famous parents to find your own way in the world. Within two years of leaving home your parents had been murdered and now you've been called back to inherit their failing farm. With the farm heavily in debt to the bank, and with a burning desire to find and kill your parents' murderer the only option is to take up the… | — | |
| Game update | Auto pickup update. This small update does 2 things: * The player will now automatically pick up dropped loot. * Edited the Tilemap script to eliminate lag/slowdown. | — | |
| Game update | Moonstone Tavern - Coming 13th May The sister game to 'Apocalypse Hotel' is almost here... | — | |
| Game update | Movement Overhaul and Fixes In this patch we have completely overhauled the movement system. No longer will the camera follow behind the player but will stay fixed on them. The reason for the original implementation of this was to create the scary effect of not knowing what was ahead, should you choose to move quickly, however it was giving some players a sort of motion sickness so it had to be removed. Fixes: * The new c… | — | |
| Game update | Friendly Fire Patch After much consideration, and many requests, we have decided to implement FF safeties on all the weapons in the game, with the exception of Grenades (which we believe should be chaotic). However, you will no longer get shot by, or be able to shoot, your companions! * This patch also increases balancing for zombie buildup, lowering it considerably. ----------------------------- I know this has b… | — | |
| Game update | Content Patch Boomerang! Alongside various bug-fixes and balances this patch contains... * 2 New Weapons - Boomerang - the only ranged weapon that needs no ammo! - Baseball bat - a non-ranged weapon that requires no ammo! * 2 New Companions - Klakmoflex - The Gogfang Rebel sent to help - Susie - The musclebound mutant sent by the Grand Fishop Kevin! * 4 New Events * EXP Changes - Experience bar is now part of the hud.… | — | |
| Game update | Patch 1.0.9.3 and more So after coming back from an extended family visit we have gotten back to work with another patch. * Super Soaker should now show up in inventory regardless of gender. * Zombie Buildup has been slowed massively. * Quest generation has been changed to reflect time spent in the world. We are also planning to release a free DLC in early April that will allow for the recruitment of faction based al… | — | |
| Game update | Patch 1.0.9.2 (bugfixes) 1. Desirability reset bug should be quashed! 2. Higher chance of receiving faction objects as quest rewards. 3. Chance of finding faction objects in the world increased. 4. Chance of finding faction objects on the undead increased. 5. Explosive enemy bug has been fixed. 6. Non exploding grenades has been fixed. 7. Hospital Printer now prints fliers. 8. Party members should remain on the team un… | — | |
| Game update | Apocalypse Hotel - The Thin Blue Line DLC! As if zombies, mutants, and aliens weren't trouble enough, everyday humans are now causing trouble on the streets. Help the re-established Swansea Police Force deal with these troublesome humans by repairing and renovating their police station, and by supplying them with a Policeman's Lounge at your hotel for them to relax after work. Features: - A new bar at your hotel just for police officers… | — | |
| Community | '24 Hours 'til Rescue' Our friends over at 'Braincraft Gaming' have been working on a game based off the 'Apocalypse Hotel' engine - Normally limited to mobile games this is their first foray into PC gaming and I think they have created something special. WARNING: This game is incredibly difficult. If you find the later stages of Apocalypse hotel difficult you will not enjoy this game. It is a rogue-lite style game w… | — | |
| Game update | Patch 1.1.3 This patch balances mid/later game play by: - Slowing down the rate of zombie buildup to a maximum of 15 per buildup session. - Lowers the enemy skill damage at higher difficulties. - Lowers the chance of difficulty increases. - Increases the chance of mercs. | — | |
| Game update | Patch 1.1.2 [Achievements] After many requests we have added Steam Achievements to the game. Enjoy! | — | |
| Game update | Patch 1.1.1 [zombies expanded] Firstly I'd like to apologise for the many unanswered PMs over the last few days. My wife and son have the flu so I'm playing nurse as well as trying to work. I promise I'll get back to you all over the next week. Anyway... the patch... This patch expands upon the randomly generated zombies. Firstly, it increases the sprites used in zombie creation from 20 to a whopping 50! You will now see med… | — | |
| Game update | Patch 1.0.9.1 (bugfixes & more) * Fixed an infinite loop bug with one of the maze difficulties. * Gun oil is now 60% easier to find. * Increased the chance of some low level zombies giving higher fuel payouts. * Increased the chance of some high level zombies giving lower fuel payouts. * Fixed a small chance of crashing when entering an enemy space ship. * Streamlined code for random generation. * Increased grenade range to 7… | — | |
| Game update | Patch 1.0.9 - Genetics Project This patch allows you to significantly upgrade your undead pet. • A new quest: enter a genetic laboratory to find… • New items: discover the 14 different helixes which… • Transform your pet into new, and various, mutations. From mini horde-spiders, through strange genetic blobs, to fire breathing dragons. Bruno has never been so hardcore! • Each pet skin gives Bruno different stats. • Humanoid… | — | |
| Game update | Patch 1.0.8 - The Grenade Patch Patch 1.0.8 makes several changes to the game along with various bug-fixes and difficulty balances. 1. New items * Grenades: craftable, lootable, and explosive AOE damage. * Genetic Boost: boost your level artificially through drugs. 2. New enemies: The Zomtree and The Shade. * Zomtrees are mutant trees usually found in parks. * Shades are mutated humans that only come out at night. 3. New ingr… | — | |
| Game update | Patch 1.0.7 - New Hotel Themes Along with some minor bug fixes we are pleased to present two, craftable, hotel-themes. The Bunker and The Hive The Hive is mutant-bee inspired theme: sickly sweet but with the added bonus of producing daily honey to feed your guests. The Bunker is a military theme with ammo lockers that are restocked daily. Also increases the chance of mercenaries visiting the bar. | — | |
| Game update | Patch 1.0.6 (further blances) 1. Final buildings or hospitals no longer artificially raise the difficulty. 2. Mercs have a higher chance of appearing after day 14 | — | |
| Game update | 1.0.5 (Companions Expanded) This update focuses on companions… 1. The third floor of the hotel now has 2 extra rooms making the total 5, and increasing your companion limit to 6 including your dog. 2. Human companions can now, like the player, kick zombies backwards! 3. The ‘go crazy’ command now sends your companions hunting to the furthest corners of any map, hunting enemies. 4. Your dog now learns skills: Acid Spit at… | — | |
| Game update | Patch 1.0.4 1. Makes threat level increases staggered by day's survived < 7 = No increases < 14 = Only increases to AMBER < 21 = Only increases to RED 2. Players can now check stats at any time by pressing 'L' 3. Made rarer items more likely to appear by days passed than by difficulty. 4. Fixed the pause screen giving the wrong information for the equipment screen. | — | |
| Game update | Patch 1.0.3 (Complete Rebalance) This patch completely re-balances the combat system to make things easier. 1: Hyper Fast Enemies: Enemies that are significantly faster than you are now much less likely to spawn. At threat level 'GREEN' there is a 0% chance of them spawning in exteriors and a 1% chance of them spawning in interiors. At 'AMBER' there is now a 1% chance of them spawning in exteriors and a 3% chance in interiors.… | — | |
| Game update | Patch 1.0.2 (bug fixes) This patch.... 1. Fixes issues with the shop not registering items over 99. 2. Re-balances guest generation. 3. Makes it far less likely for the threat level to rise to RED withing the first 14 days. 4. Only the 'Hotel Toolbox' is now creatable on the toolbox quest 5. Loot glimmer made more visible. | — | |
| Game update | Patch 1.0.1 (Time Adjust) Patch Contains: 1. Time has been slowed marginally to give slightly longer days (new game required to see any difference.) 2. Text errors fixed in 'Pad' screens! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.