Kingdom Craft
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Demo version 0.5.8 updates Hello everyone! This demo update includes the following changes. Added · Added a night brightness setting. · Added item names to notifications after crafting. · Added a new taming tutorial. · Added an animal death effect in the air. · Added: if your thirst bar is full, you can no longer drink. · Added animal taming (if you feed an animal, it will become tamed, provide more resources, and will n… | — | |
| Community | Demo version 0.5.0 updates Hello everyone! Today I’m uploading a new update for the demo version. A lot of new content has been added, along with some major changes. Your feedback has been incredibly helpful! We are also gradually preparing for Early Access . The models for the gear-based mechanics are already finished, and work on implementing them is currently underway. There will still be some changes to the demo vers… | — | |
| In-game event | Demo version updates Hello everyone! Today I released an update for the demo version of the game. Thank you to everyone who is playing and sharing feedback. Thanks to your suggestions, the game keeps getting better with every update! Added • Added icons for crafting items when hovering over structures. It is now easier to understand which items need to be crafted. • Added a new tutorial system. Tutorial fireflies n… | — | |
| Game update | Minor Fixes Hello everyone! So, what's been added? -You can now hold down the item use button. -Added a button to close the pop-up tutorial. -Added a tooltip to the building menu (which items can be crafted). -Added some default crafts. Changes -The grass dryer now dries on a timer rather than depending on the day. -It's now brighter at night. -Decreased the range of interaction with items. Fixed -Fixed an… | — | |
| Steam news | DEMO VERSION RELEASE Hello everyone! The demo version is now available! I would be happy to hear your feedback. This demo is very important to me. It will help determine the future of the game, as it features a fairly unusual crafting system and gameplay loop . I'm very interested to see how you feel about this type of gameplay. I tried to make the game immersive while avoiding unnecessary complexity. There is no t… | — | |
| Community | When will the demo version be released? Hello everyone! The game's demo version will be available tomorrow. I would greatly appreciate your feedback and reviews. In the demo, you will experience a short gameplay session where your main goal is to activate a portal and return home. For demonstration purposes, this mechanic has been simplified: you only need to earn enough money and pay for the portal activation. The demo includes: -Qu… | — | |
| Community | Dev Blog #1 Hello everyone! I decided to make my first dev blog. If you're interested in following the game, please add it to your wishlist. Recently I added earth structures , inspired by those videos about primitive technologies. They influenced me a lot. So in the first primitive era , you will be able to build a house from earth to protect yourself from threats and bad weather. Earth buildings can coll… | — | |
| Community | News Hello everyone! Very soon there will be a playtest, after which I will release a demo version. I will be very happy to hear your feedback. A little about the development: we have been working on the game for about 8 months now and have prepared a lot of interesting things. Recently we added traders. They will help you progress faster in the world and save your time. In this ruined world, there… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.