Void Sirens
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Share your thoughts about the demo Hello, Captains! Steam Next Fest is over, and many of you have already had a chance to try the Void Sirens demo. Thank you to everyone who played, added the game to their wishlist, wrote comments, reported bugs, and shared their impressions. It means a lot to us. Now we would love to hear more of your feedback. What did you enjoy? What felt unclear? How does the combat feel? Which characters st… | — | |
| Community | Thank you for an amazing Festival! Hey everyone, The Festival is coming to an end, and honestly — we did not expect this kind of response. Thank you for playing the demo, wishlisting the game, leaving feedback, reporting bugs, and starting real discussions around Void Sirens. Seeing the community become this active means a lot to us. And no, we are not abandoning the demo. We’ll keep working on patches, fixes, balance changes, U… | — | |
| Community | 25,000 wishlists. The crew is growing! Hello, Captains! Void Sirens has reached 25,000 wishlists on Steam. For us, this is a huge sign of support and an important milestone for the project. Thank you to everyone who added the game to their wishlist, played the demo, left a review, wrote a comment, reported a bug, or simply told a friend about us. We are carefully reading your feedback and already using it while working on the game.… | — | |
| Community | Demo Progress Will Carry Over to Full Release Hello, Captains! We want to share an important update: we have decided to carry player progress from the Void Sirens demo into the full version of the game. This means that the time you spend in the demo will not be wasted. Unlocked characters, progress, and other demo data will be taken into account when moving to the full version. We will share more details about the transfer closer to releas… | — | |
| In-game event | Demo Hotfix Hello, Captains! We have released a new hotfix for the Void Sirens demo. In this update, we added more voiceover, improved display settings, fixed tutorial stability, and updated part of the mission content. What changed Added and updated voiceover for early story dialogues. Added voiceover for some mission dialogues. Updated several voice lines in Mave and Agripina relationship scenes. Dialogu… | — | |
| Game update | Demo Hotfix Hello Captains, A new Void Sirens demo hotfix is now live. This update improves battle readability, ability descriptions, early tutorial guidance, and squad setup. Battle UI & Tooltips Added ability tooltips for cards during battle preparation. Added hover tooltips for units already placed on the battlefield. Unit tooltips now show current active abilities and trigger effects. Tooltips now upda… | — | |
| In-game event | Michaela Joins Void Sirens — New Demo Update Live Hello Captains! A new Void Sirens demo update is now live. This update introduces Michaela as a new character and expands the game with new character assets, progression data, balance improvements, mission UI upgrades, and additional Steam/auth stability fixes. New Content - Added Michaela character content. - Added Michaela definitions for Common, Rare, Epic, and Legendary rarities. - Added Mi… | — | |
| In-game event | Void Sirens Demo Update is Live Hello Captains, A new Void Sirens demo update is now live. This build focuses on improving the first-run experience, Harem navigation, Relationship progression, loading stability, tutorial flow, and early battle balance. Main changes: - Reworked the Harem screen with a cleaner character list and separate character detail pages. - Moved lore and interaction content into a unified Story flow. - A… | — | |
| Steam news | Void Sirens storms into Steam Next Fest! | — | |
| Community | Devlog - We’re Rebuilding Combat from the Ground Up We’re going straight into the core of the game. Not small tweaks. Not minor polish. We’re rethinking the entire combat feel. What we’re working on: · Rebuilding combat pacing and encounter logic · Creating new animations for existing characters - attacks, hit reactions, transitions · Prototyping new heroes with distinct playstyles We want every hit to feel impactful. More tension. More weight.… | — | |
| Community | Space Pirates Are Taking Over Corporations own the galaxy. The black market runs the shadows. Your crew is ready to burn it all down. · Recruit deadly captains · Upgrade implants and ships · Raid convoys and conquer sectors · Build your outlaw squad Every unlock changes your strategy. Every raid builds your legend. If this is your kind of chaos — 👉 Add the game to your Wishlist now. Wishlists help us grow and bring the ful… | — | |
| Community | Dev Diary - Moving Forward Together The holidays are over, and we’re back in action. Hope you had a good rest too. We wanted to share what we’re working on right now - and also talk with you. We’ve started production of the teaser trailer . Right now, we’re focused on mood, pacing, and visual tone, making sure the world of Void Sirens is clear from the very first seconds. At the same time, we’re deep into narrative and visual dev… | — | |
| Community | Happy New Year, Captains! 🎄🚀 Happy New Year, Captains! 🎄🚀 It’s been a loud year. Space shook, pirate girls didn’t sleep, and neither did we. Thank you to everyone who wishlisted the game, left comments, shared feedback, or simply waited in silence. You’re the fuel that keeps us moving forward instead of drifting in the void. In the coming year, we wish you: · more free time for games · fewer bugs in real life · more fun,… | — | |
| Community | Void Sirens - News Void Sirens - News We have officially started active development of the Void Sirens MVP. This is a vertical slice featuring the intro, boarding sequence, first combat chain, and ship capture. No slow warm-up - straight into space opera, pirate girls, humor, and a clear RPG core. Right now we are polishing the core gameplay and gathering early feedback. Next steps - more content, more characters… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.