FENDERSHOT
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Alpha 0.0.16: Physics and Performance Improvements Demo has been updated based on player feedback · Collision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails. · Handling refinements to give the cars a better sense of weight while still being responsive · Performance improvements for vehicle physics and NPC behaviours (Previous demo was already highly optimized, this bit is to accommodate larger maps tha… | — | |
| Alpha 0.0.15: Improved Visuals and NPC Attack Patterns Demo has been updated based on player feedback · Improved Track Visuals: For better visibility and generally nicer lookin' tarmac · NPC Behaviour: Rival bots are can now time their attacks better. Also their overall aggro has been reduced owing to player frustration. This is still being balanced, your feedback will help with the same! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||