Shadowstone
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Shadowstone | Dev Blog #3 Hello once again, Shadowstoners… Our latest update, Patch 0.8.0 , has not only brought new enemies, new rituals, and updated boss mechanics, but two new heroes for your next experiments: The Rogue and the Assassin. Check out the path of creation for these two stealthy additions, straight from the team who made them. Origins Happy Accidents? In the early days of Shadowstone, once a darker tone w… | — | |
| Community | Shadowstone | Patch 0.8.0 Community Playtest Sessions Hey there, Shadowtesters! Our community playtest sessions in our official Discord server have officially arrived for Patch 0.8.0! Need a recap on everything within Patch 0.8.0? Check out our patch notes here! --- Patch 0.8.0 Play Sessions: Dates: August 3, 2026 - August 14, 2026 Morning Playtest Sessions: Monday - Friday, 10:30AM - 12:00PM PDT Afternoon Playtest Sessions: Monday - Friday, 4:00… | — | |
| Community | Shadowstone | Dev Blog #2 Hey Shadowstoners, It’s been a fun few months of working and improving Shadowstone, and we're excited to unveil a sneak peek into the future of Shadowstone. If you’re interested in a more in-depth look at what we’ve been working on, take a peek at our previous dev update ! We hope you’ve been enjoying Patch 0.7.0! As always, if you have any feedback or bug reports, we’d love to see them in our… | — | |
| Community | Shadowstone | Community Playtest Sessions Hey there, Shadowtesters! To help us all get the most out of our pre-launch playtests, we’re changing things up a bit! Starting today, we’ll be hosting dedicated, daily playtest sessions in our official Discord server . These sessions will typically run for a few weeks following a new patch or update, with two sessions scheduled each week day during that 1-2 week period. With that said, our fir… | — | |
| Community | Shadowstone | Dev Blog #1 Hello Shadowstoners… It’s been three months of Shadowstone playtests, and in that time we’ve pored over your feedback, bug reports, and looked through tons of data. We're even on Patch 0.7.0 now ! Here’s what we’ve learned so far, and what’s coming, straight from the Shadowstone development team. The Journey So Far Kara, Game Design Lead If you put our very first external playtest build next to… | — | |
| Community | Shadowstone 0.4.0 Update Interested in joining the Shadowstone Playtest? Join us HERE ! What's New Revenant Nerf · Decreased Health (~20+) · 'Crescent Dance' Spell: Buff gain removed · 'Eternal Hunger' reworked into 'Pale Halo': Reworked into a utility spell · 'Lich's Command' reworked into 'Total Eclipse': Movement removed, Corrupt changed to furthest hero · Essence requirement decreased (6 >> 5) · Passive reworked Fu… | — | |
| Community | Shadowstone Closed Playtest: 0.3.0 Update Shadowstone Closed Playtest Patch Notes 0.3.0 Update Interested in joining the Shadowstone limited closed playtest? You can join the playtest now through here ! What's New Life and Death Iterations · Parties start with 2 Lives by default. · Upon a Hero Knockdown, all Heroes gain 1 Permanent Expose. · Completing the "Jailbreak" quest will no longer award the party an additional starting Life in… | — | |
| Community | Announcing: Shadowstone Now introducing the latest project from Secret Door… Shadowstone. Shadowstone is a tactics roguelite game for 1-4 players that touches on the darker side of the world of Sunderfolk. Teams must master strategic positioning, tactical gameplay, and hero synergies to survive the horrors of the Sunderlands. A horroguelite, you might say We’re not in Arden anymore… Assemble a party or venture solo in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.