Time (UTC)SourceWhat changedAddedEditedRemovedReference
4 Aug 2026
NewsPatch 1.0.1———Game update
Game update · published 4 Aug 2026, 13:26:30 UTC
Patch 1.0.1
Bug Fixes · Fixed a bug where root bombs, when in a chain reaction, would sometime prevent a level from completing - even when tiles were cleared. Encountered an issue not listed here? Report it in our Discord (#bug-reports) or email [email protected] Please include your OS, specs, and a clip or screenshot to help me track it down faster :)
Spellsy is Steam Deck Compatible Howdy everyone! Wanted to put together this post while we wait on official Steam Deck verification. But since the Deck is the main way I play games nowadays, making sure Spellsy felt as good as possible on it has always been a high priority for me. I'd say Spellsy was even built with the Deck in mind, with every update getting tested on my device before release.…
Levels · Just Deserts has been reworked and expanded to 9 levels (up from 6). · Kadune has been reworked and expanded to 12 levels (up from 9). · Shifting Sands has been moved to the full game to keep the demo a tighter length. Improvements · Added a preview of the total levels that will be available in the full game to the demo. · Hints used at the very start of a level will now reveal the ful…
NewsSpellsy is in the 2026 Cerebral Puzzle Showcase!———Community
Community · published 25 May 2026, 17:22:49 UTC
Spellsy is in the 2026 Cerebral Puzzle Showcase!
Howdy everyone! Excited to announce that Spellsy will be part of the 2026 Cerebral Puzzle Showcase! It's a week-long lineup of great puzzle games put together by Draknek & Friends, and as a Thinky Games lover I am genuinely so excited that Spellsy made the cut. To mark the occasion, I'll be pushing a demo update and revealing Spellsy's launch date sometime during the festival :) See you on the…
Improvements · Added three new songs by RAVAGES (made just for Spellsy)! · Pronunciation · Definition · Country of Origin Bug Fixes · Fixed a bug where the star preview disappeared when retrying a level
Improvements · Added UI element so players can see potential stars from current board state (example below)* · Reduced the delay between bomb explosion and tile hits · Minor performance improvements Bug Fixes · Fixed a bug where level counts unnecessarily incremented when perfecting an already completed level · Fixed a bug where changing levels too quickly could result in the next complete scre…
Improvements · Updated Settings > Zoom Amount to have more accurate labels · Added the music album name to the credits page Bug Fixes · Fixed a bug where hints stopped working for Shifting Sands levels when on instant game speed
Improvements · Updated levels in Just Deserts, Kadune, and Shifting Sands to have a smoother difficulty ramp Bug Fixes · Fixed a bug where the time of day didn’t carry over when resetting progress · Fixed a bug where gameplay UI would persist to the level select screen Dictionary · Removed the word Enuf
Improvements · Resetting a selection when using a controller now focuses on the first letter of the selection instead of the last Bug Fixes · Fixed an issue where undo could wrongly remove a word from the “already used” word panel · Fixed a bug where instant game speed could sometimes prevent tiles from spawning when retrying a level · Fixed a bug that allowed hints to be used before all blocks…
Today is the day! The Spellsy demo is now available to play! Thank you to everyone who’s followed along so far, I'm excited (and a little nervous) to finally share it. You can check out the demo page here: What to Expect · Play time : ~45 - 60 minutes · Content: The demo has a smidge over 40 puzzles with a range of difficulty. · Unlimited hinting : Get gentle nudges or full solutions so you nev…