Sickness
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.4.3 This is a maintenance release. It doesn't add any new game content. Changes in this build include: · Game engine updated from Renpy 7.5.1 to 7.5.3 Small update, I know. The other changes (ARM Linux support, updated Android support) aren't relevant for Steam, so not much to announce here. | 9631436 | |
| Game update | Version 1.4.2 Fixes a crash which would occur if you chose to watch Love From Beyond while playing Misa's route. This patch does not contain any other changes | 9493069 | |
| Game update | Version 1.4.1 This is a maintenance release. It doesn't add any new story content to the game. Updates to the game · updates splash screen · added version number to main menu · updated game engine from Renpy 6.99.13 to 7.4.11 · re-coded all sprites to take advantage of updated game engine. This removes around 1,000 unnecessary image references · updated settings screen to split settings into three sections ·… | 9154107 | |
| Community | Sable's Grimoire released Sable's Grimoire, my new visual novel, has now been released on Steam! Sable's Grimoire is a fantasy visual novel which takes place in a magic academy setting, and centers around the main character's interactions with a variety of demi-humans (monster girls) as he works towards his goal of becoming a renowned researcher. Sable's Grimoire is mostly comedic. There are some elements of romance, an… | — | |
| Community | New visual novel - Sable's Grimoire Today I am pleased to announce that the demo for my upcoming visual novel, Sable's Grimoire, has been released on Steam! Sable's Grimoire is a fantasy visual novel which takes place in a magic academy setting, and centers around the main character's interactions with a variety of demi-humans (monster girls) as he works towards his goal of becoming a renowned researcher. Sable's Grimoire is most… | — | |
| Game update | Achievements fix Achievements are now working again. I issued an update a few days ago (~12MB) which meant achievements could be earned, but unfortunately this didn't appear to work for achievements which were already earned before that update. I've just now released another update (~33KB) which should perform a one-time re-grant of any achievements you've already earned. Even if you've already uninstalled Sick… | — | |
| Game update | Fix for Sara's route TL;DR: a patch has just been made live. It's pretty big (because the engine was updated too). The last update to Sickness introduced a bug which made Sara's good ending inaccessible. Worse, it spoiled another route... for a character who may not have even shown up! Unfortunately, bug reports and support requests have always gone to Sickness' publisher rather than me (the developer) personally.… | — | |
| Community | Final content update, sale, trading cards & new games It's horribly late, but here it is: the final new content update for Sickness. This update focuses on one of Suoh's friends from high school, who was briefly introduced during the Misa extra. The new content covers events prior to the beginning of Sickness, and shows off a very different side of Sara in particular. With this, development on Sickness has finally come to a close. Any new updates… | — | |
| Community | Another new route + sale Hey all, just a quick announcement this time. This is the second last planned update to Sickness, and although it’s smaller than the previous update in terms of additional writing, it contains 2 new endings, one new music track, several new Cgs, and even a few old Cgs which have been updated (the demo included). There’s also a new title screen, some unlockable “extras” in the CG gallery, and a… | — | |
| Game update | New route + sale This is the first of the three updates mentioned in the last announcement. I thought it would take longer than this, and it was intended to be much shorter... but hey, there you go. First, while I call it a “new route”, what’s actually being added to Sickness is an unlockable extra. After you’ve finished the main route you’ll be able to play through certain key events (and several side events)… | — | |
| Community | Free VN Wander no more Hi all, we have finished off our second free to play visual novel Wander no more and its out on greenlight now! Give it a vote and help us get it on steam! | — | |
| Community | Valentines day update The announcement may be late, but the update was on time, and that's what matters. ;) The Valentines day update introduced some new scenes heavy on romance, a new good ending, and generally added more pleasantness to the otherwise vile world of Sickness. The additions and changes include: -1 new route, which results in a “good end”, and covers a new romance -10,000 words added, bringing the tot… | — | |
| Community | Catch Canvas Unwonteds newest addition Hey everyone check out Unwonteds newest addition Catch Canvas | — | |
| Community | Backgrounds and more Due to time and cost constraints, Sickness launched with several backgrounds that don't match the others. Now that Sickness has been released, these backgrounds will be phased out one by one over the next couple of months and replaced by new backgrounds to provide a more consistent experience in terms of style. Once all of the inconsistent backgrounds have been replaced, work on new routes will… | — | |
| Community | Sickness is out Hi everyone, Today i am happy to announce that Sickness is out on steam! | — | |
| Community | Demo out now! Hi everyone! The demo for Sickness is finally out so everyone who has been looking forward to it please try it out! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.