TY the Tasmanian Tiger
Playing now
2−7 vs. yesterday
0.9%of peak
All-time peak
219Mar 2016
Playing now
2−7 vs. yesterday
All-time peak
219Mar 2016
| Published | Title | Build |
|---|---|---|
| Major Update To Match Nintendo Switch™ Releasemajor Hi all! To celebrate the North America release of the game for the Nintendo Switch™ ( More information here! ), we're happy to announce that we have released a major update for the game on Steam! HOORAY! A big thank you to all our wonderful Kickstarter backers! NEW FEATURES AND IMPROVEMENTS · We've added a variety of skins to the game for you to equip on to TY! These are all unlocked from the s… | — | |
| TY1 Build r3569_v1.27 Released Hey all, A small patch fix for TY1 has been released. This patch fixes up that collecting all of the rainbow scales <does> double your health, in Hardcore mode. For people with existing save games; I believe you may need to return to Rainbow Cliffs; before it will apply. Cheers Linds | — | |
| TY1 Build r3497_v1.26 Released - Hardcore Mode! And, TY3 now in Early Access Hi all, A new build of TY1 (r3497_v1.26) has been released. The major addition to this build is the new Hardcore Mode! In Hardcore mode we've removed all bonus lives and respawning - you literally have <one> life to get through the game. If you do happen to lose a life; we helpfully reset your save game and restart your adventure. We've added two new leaderboards (Hardcore Game Complete and Har… | — | |
| New Patch (r3013_v1.20) for TY available now! SPEED RUNNER FRIENDLY! TY2 released from Early Access! Hi all, We've released a new build for TY on to Steam now, with a few general fixes and one new feature. The major new feature we've added is the option to DISABLE the rang selection wheel, if you don't want to use it during your game, as this has been a major request by both people speed-running the game, and those after the original feel. You can find the option in the Controls Options! The c… | — | |
| TY1 Build r2752_v1.19 Released - Rang Selection Update Hey all, You guys asked for it; so we've implemented it! The rang selection wheel from TY2 has been implemented in to TY1, for all your rang selection needs! You can access it just like you do in TY2 - by using the "Y" button (or R button for default keybindings) when not in a trigger area. If you're an old school fan, don't worry though - the original controls (left and right on the d-pad; Q a… | — | |
| New DLC and Build r2135_v1.11 Released! Hi all, We're pleased to announce not only the release of not only a new build for TY, that completes the additions to the levels in the game , but also the release of two great DLC packs for the game: TY1 Soundtrack DLC All the music you know and love, in MP3 format so that it can work through the Steam music player. NOTE - if you own the TY soundtracks DLC for TY4; you already have these musi… | — | |
| Patch r1589_v1.07 Has Been Released Hi all, Time for the next exciting update to TY! In this episode... NEW FEATURES · ART: Additional beautification to Lyre, Lyre Pants on Fire; if the "Props" setting in "Screen" is set to "High" (note - this is for high-spec PCs). · CAMERA: Back-ported the 1st Person Camera starting direction from TY2. You can now select between "TY's Body" (which will make the camera enter 1st person, facing t… | — | |
| Patch r1402_v1.04 Has Been Released Hi all, A small update has been released for the game. BUG FIXES · GRAPHICS: Fix for boomerang trails so they render correctly when over the top of some alpha'd objects. · MISC: A few more miscellaneous small memory fixes · SAVE GAMES: Stopped the game from going into the "new game" flow and overwriting save games if you highlighted the "new game" option with the mouse while the screen is fadin… | — | |
| Patch r1332_v1.02 Released Hi all, The first update for TY for 2017 is now available. Changes in this build: BUG FIXES · ANIMATION: Made the multiple claim animations for golden cogs/thundereggs etc work correctly again (still limited if the doomerang is equipped) · DEBUGGING: Added some logging to Autosave process · GRAPHICS: Fixed draw order issues with some of the portals · PERFORMANCE: Significantly improved CPU perf… | — | |
| TY Released from Early Access TY has been released from Early Access! There's a new build up on the store for the release - r1295_v1.00. This build has the following fixes: · GAMEPLAY: Prevent player from activating interactive TriggerProps while biting. Fixes bug where a certain order of state switching for entering a minigame after a cutscene dialogue would break because TY was still in the Bite state (Dive minigame bug i… | — | |
| Build r1286_v0.91 Has Been Released Hi all, r1286_v0.91 has been released. Changes in this build: BUG FIXES · GRAPHICS: Performance improvement for adaptive brightness shaders. · GRAPHICS: Tweaked lighting settings for Walk in the Park. · GRAPHICS: Fixed black borders around low-detail opals. · GRAPHICS: Fix for slightly misplaced UI elements in the y-axis for non 16:9 aspect ratio resolutions. · TRANSLATIONS: Changed translation… | — | |
| Build r1267_v0.90 Has Been Released Hi all, Build r1267_v0.90 has been released on to Steam for your enjoyment. Updates in this build: FEATURES · GRAPHICS: Adaptive Brightness. As you go in and out of dark areas, or bright areas, we now adaptively modify the scene lighting, if bloom is enabled (and supported by your graphics card). Here's a side by side of the difference! This should also help the white-hot-mess beaches! · GRAPHI… | — | |
| Build r1239_v0.89 Released Quick fix for the issue in the last build where the screen would be black if MSAA wasn't enabled at all, caused by one of our other fixes. Have rechecked this booting - full screen with MSAA - full screen without MSAA - window without MSAA On NVidia and Intel cards Cheers | — | |
| Build r1232_v0.88 is now available Hey all, Another patch is up and live with some additional fixes. At this stage, we are aiming for A MID DECEMBER EARLY ACCESS EXIT. BUG FIXES · ENEMIES: Fix for the skink not dropping its tail. · GRAPHICS: Fix for SSAO glitch on first frame of load. · GRAPHICS: SSAO improvements. SSAO on grass will now not be as murky. · GRAPHICS: Reduce alpha on water spray textures if running with Bloom enab… | — | |
| Build r1200_v0.87 Has Been Released Hi all, A new build is out, with a few more fixes and improvements. IMPROVEMENTS · GRAPHICS: Additional new beautification of the water and water reflections, including reflections in multiple pools of water now being more accurate; and water and reflections taking shadows in to account. For example: · GRAPHICS: Added additional beautification to Outback Safari, if you're playing with Prop Deta… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Apr 2020 | Mon | 23:56 | No patch notes · unannounced build | 4860473 | public | 5 | — |