Hijinks High
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | This Week At Sackbird #2 - Sackbird Goes Gamescom What’s up, troublemakers! Sackbird Studios will be in Cologne, Germany, at the end of THIS MONTH to show off a demo version of Hijinks High at Gamescom 2026 . Our booth will be located in the downstairs Indie Arena area – come find us and get your hands on our game! The demo serves as a bite-sized version of the larger game. Six players from the showroom floor will jump in and play through a sh… | — | |
| Community | This Week at Sackbird #1 Hey everyone! The new school year is coming, and we are getting ready to unveil the calendar awaiting you at Hijinks High! Today, we’re kicking off an update series – This Week at Sackbird – to highlight new game features that the team worked on or discussed in the past week. We also have some killer devlogs coming your way with more info about all the chaos you’ll be able to cause in Hijinks H… | — | |
| Community | Welcome to Hijinks High! Hey there, future students! Today is a big day for us at Sackbird Studios: we can finally talk about our upcoming game, Hijinks High! As some of you may know, we founded the studio back in September 2025, after the cancellation of a huge MMO project and massive layoffs. Since then, we have worked hard to make our own project as indie developers, and that’s how Hijinks High was born! So, what is… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.