Voidtrain - Tour de Void
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Journey to 1.0 - Early Access Recap Hello, Engineers! It’s been over two years since Voidtrain launched on Steam. Not long ago, we announced the full release — if you missed it, version 1.0 arrives on November 7 this year. It’s been a long journey, and much like in the game itself, it was filled with both breathtaking moments and challenges we’ve faced together with you. We can’t say it enough: none of this would have happened wi… | — | |
| Community | VoidTrain: News Digest #2 Hello, Engineers! It’s been a little over a month since our last digest, and we’ve got some updates to share with you. Just a quick reminder: our Steam digest posts are a summary of everything we’ve shared across our social media channels, along with some additional commentary. Enjoy the read! 📜Chapter 3 Work on Chapter Three is already in its final stages — we’re actively assembling the remai… | — | |
| Community | VoidTrain: News Digest #1 Hello, Engineers! It’s been a while since we last posted an update here on Steam. We’ve been fully immersed in working on the future release — Chapter 3, the Tesla Era, new mechanics, QoL improvements, and various fixes. While we’ve been actively sharing progress through our social media channels, your feedback made us realize something important: many of you follow the development of VoidTrain… | — | |
| Community | Difficulty settings, QoL and Fixes Update Hello everyone, We have updated VoidTrain to version 14363, releasing an unscheduled update that many of our players have been eagerly waiting for. New features and improvements World (difficulty) settings After numerous requests, this feature has been added to the game, along with corresponding changes to the main and in-game menu interfaces. World settings are individual for each save and can… | — | |
| Community | Major Update: Achievements; Musical Instruments; Gameplay Improvements Hello everyone! Engineers, we have arrived at the Major Update station. The game version has been updated to 14204. Please check out the detailed patch notes below. New Features and Changes Shark Rebalance Let's start with the most negative point noted by many players. After the last patch with mutations, the shark's stats were too strong relative to the player in the early stages. We have reba… | — | |
| Community | The Shark Mutations Update is Live Hello everyone! The new update which includes shark mutations, an updated whale, UI and engine fuel overhaul, as well as various QoL and balance improvements, is now available! The current version of the game is 13620. Detailed patch notes: New Features, Changes, and Improvements · Shark Mutations. With this update, sharks don't just swim around waiting for you to appear in the void. Now they c… | — | |
| Community | The Automation Update is Live Hello everyone! We've finally completed work on a major update centered around Automation. The current version of the game has been updated to 13333. Please take a look at the patch notes, where we've provided detailed descriptions of changes related to new buildings, secondary quests, and technologies to ensure that all the innovations are transparent and easy to understand. Enjoy the game and… | — | |
| Steam news | OBT of the next major Automation update Hello, everyone! We have finally completed work on the update and conducted several iterations of internal testing, and now there is one small step left before it - OBT. If you want to participate in it, we would appreciate your feedback and reports in case you encounter any issues. The code for the test branch is: 2NSk6jx4UUYndAju Instructions from Steam (using CS2 as an example) on how to swi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.