NewsUpdate: New Languages and Various Additions———25289178
In-game event · published 13 Sep 2026, 23:04:47 UTC
Update: New Languages and Various Additions
The game (not the demo version) is now available in: French, English, Italian, Spanish, Portuguese, Russian, Ukrainian, Greek, and Japanese. If any of you would like the game to be translated into a specific language, you can contact me on Instagram or on this forum. Various additions have also been made, such as bullet impacts on walls and bodies, new music for the radios, new weapons, and new…
NewsUpdate: Towards the End of Early Access———25081073
In-game event · published 2 Sep 2026, 14:01:33 UTC
Update: Towards the End of Early Access
It’s now only a matter of months before the game is fully playable and in the best possible condition. In the meantime, a few more additions have been made: · New weapons: shotgun and RSh revolver · Added new sound effects and new music for the radios · New outfits · A Hardcore mode, unlockable after completing the main story once
NewsUpdate: Weapons, skins, main storyline, helicopters, drones, and more———24301484
In-game event · published 20 Jul 2026, 20:01:05 UTC
Update: Weapons, skins, main storyline, helicopters, drones, and more
"Main Storyline" Quests Completed : Try to survive for a year with a deadly disease, search for a way to save yourself, forge alliances, build your own base, and progress through a city that changes based on your choices—whether good or bad. · Weapons: New weapons, each featuring unique characteristics and sound effects. · Helicopters and Drones: Certain factions can now deploy drones and helic…
In-game event · published 4 Mar 2026, 18:15:30 UTC
Update and Instagram
Hi everyone, let’s go over the recent updates, lots of new things! Here’s a recap of the latest additions: · Chapter 1 of the main story (Spring) completed · Around fifteen side quests · Utility building system for the base: barber, garage, merchants, and passive income · Customizable companions (clothes and weapons) · Improved ragdoll physics Next, my main goal will be to optimize the city to…
To celebrate Christmas and the New Year, if you’re interested in the project and want to lend a hand with its development, enjoy a 60% discount for the holidays!
In-game event · published 16 Dec 2025, 12:01:14 UTC
Update : Companions
All companions are now recruitable. To mark the occasion, here’s a brief introduction to each of them. Alynneth – a cynotaur medic ready to help you from the very start of your adventure. Arsinoé – a detective who doesn’t care much for the law and will ask to follow you for her investigation. Travis – a loyal soldier looking for a worthy leader. Dogmeat – a simple-minded Cynotaur who will obey…
In-game event · published 13 Dec 2025, 08:41:55 UTC
Update : Faction Quests
This new update introduces 3 new series of multiple-choice quests : find one of the city’s faction leaders and decide whether to support their cause or simply eliminate them. Your choices (or lack of choices) in these quests can help your own group establish itself (or not) in the city and change the balance of power . A new search system has also been added. Attacking a member of a faction wil…
I’m excited to release the game’s demo today. It includes the introductory mission, access to the open world, and a repeatable mission. Most of the game’s missions and the base-building system are, however, reserved for the paid version. I hope this demo will help players see the project’s potential and report any bugs they may encounter. I’d also like to take this opportunity to thank the firs…
Hi everyone! I’m very happy to announce the launch of the public beta of my game. You can get it right now. I prefer to be honest: there’s still quite a bit of optimization work to do, as well as improvements to the AI. I’d also like to let you know that I’ll soon be giving away a few keys to get the game for free. I don’t yet know in what form, a random draw, a contest… we’ll see! Anyway, I’m…