Zeroth
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | July 2026 Development Update Welcome to the fifth in a series of monthly development updates from Zeroth. These are the highlights from July 2026. Elites & Artifacts Elite enemies are now found in special challenge rooms. They wield powerful artifacts, making them extremely dangerous but worth defeating to claim your prize. This update introduces 20 wild and unique artifacts including Vorpal , as shown in this scene. This… | — | |
| Community | June 2026 Development Update Welcome to the fourth in a series of monthly development updates from Zeroth. These are the highlights from June 2026. Elemental Jellies Introducing gelatinous cubes that slurp you up and consume you with digestive juices. It's as disgusting as it sounds. Keep your distance or you'll find yourself struggling to escape. Beware the dangerous jellies of slime, acid, frost, shock and flame. Communi… | — | |
| Community | May 2026 Development Update Welcome to the third in a series of monthly development updates from Zeroth. These are the highlights from May 2026. Equipping Companions In Zeroth, released prisoners become your loyal friends. They're quick to find something to wear and you can also (micro)manage their inventory and equipment. But don't abuse this trust because if you make them equip what turns out to be a cursed item, they w… | — | |
| Community | April 2026 Development Update Welcome to the second in a series of monthly development updates from Zeroth. These are the highlights from April 2026. Split-screen local co-op Finally, Zeroth can be played with a partner using two controllers on a big screen or dual monitor. Twice the chaos with split-screen local co-op! We've been having a blast playing with friends and family on the home TV. Watch the YouTube video showcas… | — | |
| Community | March 2026 Development Update Welcome to the first in a series of monthly development updates from Zeroth. These are the highlights from March 2026. Illusions & Spikes In case Zeroth wasn’t difficult enough, now the ground is not always as solid as you thought. Illusionary blocks and spikes result in sudden drops and pointy endings. Golem Safety Handbook Inanimate objects + Googly eyes = Golems! What you thought was a barre… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.