Sokogram
Playing now
5−1 vs. yesterday
7.9%of peak
All-time peak
63Aug 2026
Playing now
5−1 vs. yesterday
All-time peak
63Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Achievements The game has achievements now · Most achievements are progression based · They should unlock upon entering the overworld based on your current progress · There is one hidden achievement that's a bit silly and not related to progress in the game · Maybe introduced new bugs but I really hope I didn't | — | |
| Game update | Another small update Locked tiles and hint tiles are now marked with a lock symbol in the corner · New option to hide the lock symbols on locked tiles · Changed clues for puzzle L08 such that it (hopefully) has a unique solution now · Some minor fixes · Likely introduced new bugs that I don't know about yet | — | |
| Game update | Small Update You can now unlock all tiles and restart the puzzle by holding the reset button for 1.5 seconds · Fixed an issue with hints on Puzzle G11 · Fixed a rare issue with the undo function · Updated credits · Probably introduced new bugs that I don't know about yet ___ Plans for the near future: · Add visual identifier for locked tiles · Achievements (I hear you, but please give me some time to learn… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.