FRUKT Demo
Playing now
30−18 vs. yesterday
27%of peak
All-time peak
113Feb 2026
Playing now
30−18 vs. yesterday
All-time peak
113Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | NPC spawner update is live! 🚀 Hey everyone! Demo update 0.1 is now live! What’s inside: · The star of the show — Human Spawner · The first trap on the map — Spinner · Context menu with options to remove/detach limbs and tweak the Spinner settings · Completely reworked fall damage system — now more realistic and way more dangerous · Object rotation feature · Huge perfomance boost · Blood now stays on dynamic objects · Bob ca… | — | |
| Community | NPC spawner update date announcement! Hey folks! The FRUKT demo is getting an update soon - February 23 , right at the start of the upcoming Steam Next Fest! What’s coming in this update? You can definitely expect an NPC spawner , plus related features like a right-click context menu with options to delete NPCs and switch into walk mode (yeah, like that well-known game) There’s also a good chance I’ll manage to add something else i… | — | |
| Community | Guys we’ve officially crossed 10,000 wishlists! 🎉 For me, as an indie dev, this isn’t just a number. No exaggeration - it’s a whole world. When I published the Steam page and got my first 100 wishlists in a month, I loved imagining 100 cool people hanging out in my apartment and playing the game. Even that was already kinda hard to picture - but now? Yeah, my brain just refuses to visualize 10,000 cool people. So now I imagine something else i… | — | |
| In-game event | Pin update is already on Steam! Hey folks! I finally got the pin feature into a decent state - Im almost not ashamed to show it to you guys now. So, I’m excited to present the first update for the demo - version 0.06! Whats inside? - The pin feature itself - More blood when the brain takes damage - Smoother transitions between Bob’s states (walking → falling, falling → walking, etc) - Bullets now actually hit where they are s… | — | |
| Community | Demo is out! Holy crap, I just realized I never posted about the demo release here… and it’s been TWO DAYS already! (Shoutout to my temporary remission of Alzheimer’s) Anyway - the demo is officially out! I really hope you’ll enjoy it if you haven’t tried it yet, and if you have - I hope it didn’t disappoint. The game is still in a pretty raw state, but don’t worry - I’ve got tons of plans for this little m… | — | |
| Community | Demo announce! Hi everyone! I’m finally ready to share my game - FRUKT ! It’s a voxel-based death sandbox with realistic body and destruction physics, which I’ve been working on for over 2.5 years. The idea came from my desire to play similar games, but in 3D and with more detail and varied damage. I wanted to create a game that gives you almost complete freedom to run the strangest, most sadistic experiments… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.