Creator's Fall
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
28 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
28 Oct 2026
| Published | Title | Build |
|---|---|---|
| Improved audio setup Changes · Improved audio setup · Minor Unity Version upgrade | — | |
| New Multiplayer Modesmajor The playtest in January were successfull. There are new Multiplayer modes: Koop and Versus. Multiplayer Announcement Trailer: Co-op In co-op mode, you can play together with up to four players. As in singleplayer, the goal is to complete all levels up to the final boss and defeat it. The host chooses the faction, and you can choose from four classes. Versus In Versus mode, you compete against e… | — | |
| Version 1.3 Changes · Text adjustments to avoid ugly line breaks · Passive abilities arangement · Added back button to loading screens Fixes · Issues loading game saves · Incorrect player levels after loading · Issue with player level achievements upon player death · Missing level details after loading | — | |
| Release 🥳major All planned core features for the initial release are now implemented. In the last two weeks I've also been experimenting with potential multiplayer modes: A co-op mode and a versus mode. It's still early, but I aim to start a Playtest in about two weeks. I also have some ideas for new classes and upgrades. Here’s what’s new in Version 1.0: Translations · Romanian Changes · Preparation work for… | — | |
| Version 0.17 Changes · Added shadows to characters · Added effects to attacks · Added effect for low life | — | |
| Version 0.15 Changes · Implemented view for achievements Fixes · Minor translation fixes · Some fonts were broken | — | |
| Version 0.12 Changes · Some UI adjustments · Added cap for cooldown reductions · Reduced heal effect in swamp levels · Changed biome selection for biomes · Added symbols for status effects · Added separate normal and endless mode · Added upgrade to reduce spread angle of projectiles · Implemented healing fields · Implemented saving for sandbox progress · Changed audio effects for damage, jumps and level ups… | — | |
| Version 0.9 Changes · Different sprites for bosses · Adjusted click behavior in menus · Minor text improvements · Added headers to sandbox views (Attack and Ability) · Tweaked enemy movement and cooldowns · Adjusted spawn behavior for mobs · Increased crowd control range (Crusher) · Added end screen for training mode · Changed the number of enemies · Healing levels will no longer be skipped · Added explosi… | — | |
| Version 0.8 Security · Upgrade to newer Unity version Changes · Changed ability of spawner class (stun instead of despawn) · Moved action to the left side · Added retry button to end screen · Mouse controls for attacks and abilities · Added Image for aiming with color options · Life bars are visible on level selection · Numbers for damage over time are now visible · Added buttons as background for Reddit a… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 May 2026 | Thu | 14:35 | No patch notes · unannounced build | 23235684 | public | 2 | — |
| 14 May 2026 | Thu | 14:18 | No patch notes · unannounced build | 23235684 | beta | 2 | — |