Hell Wait
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update 2026/10/21 There have been several reports of the game crashing when starting a new run, but only if the demo had been played before the previous update. This update updates Godot from 4.6.0 to 4.6.3. It also reverts the previous change, so Vulkan is now the default renderer again. If you want to force dx12, you can add the --rendering-driver d3d12 flag to the launch options in Steam. If it still crashes… | — | |
| Demo Update 2026/10/19 The default renderer on windows has been changed to DX12 instead of Vulkan. This should hopefully fix issues with green blobs. The way the game enters full screen has changed, it may fix issues that linux users have reported with this. | — | |
| Demo Update 2026/10/16 I may have gone a little overboard with the difficulty changes! This update remedies that slightly: · Raised luck and the strength of luck slightly · Raised the baseline luck for the Classic deck slightly · Lowered the speed at which Jimmy gets to tenpai by 1 turn | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||