WARSHIFT
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
5Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
5Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | New Unit. Patch notes. New flying alien: Typhoon By the user's requests, I finally made a flying alien combat avatar - 'Typhoon'. Other patch notes: - New graphics quality level – ‘Extreme’. This mode is suitable only for high-end computers. It provides the maximum of available graphics quality for this game and highest LOD distance. - Balance changes. A special 'gameplay balancing' thread has just been opened on the… | — | |
| Game update | New Infantry Unit, Patch Notes. New Infantry unit: Cyber Grenadier The Cyber-Grenadier is armed with a rail grenade launcher. It is a powerful weapon with long range armor-piercing charges, but with low shooting rate. This unit is designed to destroy light-armored vehicles and buildings. It cannot attack enemy aircraft. Other updates: - Multiplayer got new master server, some GUI improvements and bug fixes. - Improved AI logi… | — | |
| Game update | Alien Battleship & Docking Platform Alien Battleship Alien heavy battleship “Acheron” was designed for bombing the planet’s surface and assault operations. Weapons: - x12 Ballistic plasma-bombs. - x3 Pulsar cannons - x2 Anti-air rocket launcher - x1 Triton-class interceptor Alien Docking Platform The Docking Platform is designed for repair and logistic support to heavy warships. Along with this building, one battleship will be pr… | — | |
| Game update | New alien units: Berserk, Cyclops This is new alien units which are already available in the game: Berserk Alien Berserk is designed for breakthrough in battle. It is armed with a powerful impulse generator, four glowing blades and able to move around on land and on the seabed. Berserks are effective in the fight against infantry and armored vehicles but are useless against enemy aircraft. Cyclops This class of anti-air combat… | — | |
| Game update | New Heavily Armored Units. Training Missions. New Interactive Training Mission New Armored Units This is 3 new heavily armored units which I made for humans faction: Tank-drone, MLRS artillery and Anti-aircraft defensive system. They are all based on amphibious undercarriage but have a very different features and combat assignments. Tank Drone Tank Drone is an unmanned, heavily armored fighting vehicle with a rail cannon that is designed f… | — | |
| Game update | New buildings, AI allies, New multiplayer interface New building: Charging Station Charging Station used to recover energy level in the Avatar's batteries by forcing directed energy beam current through it. Since it does not require any physical contact, it may be useful to charge Combat Avatars right on the battlefield. Note: Charging Station doesn’t work if enemies are too close. Alien analogue: Allies Avatars in Skirmish mode Lately I receive… | — | |
| Game update | New map ‘Winter Storm’, environment test I worked hard to deliver this update and provide you with some snow in the game during this winter holidays: This is a new game map 'Winter Storm' on which I'm currently working. This large spacious game level has a lot of flat surfaces for base development and battles. It is not completely finished yet, it is just a test of winter environment. But you already can feel its frozen atmosphere. Ho… | — | |
| Game update | New combat avatar: T-Raptor, New video New combat avatar: T-Raptor This is prototype of new combat avatar on which I'm working now: T-Raptor is the most universal heavy assault drone that has the most diverse set of abilities and weapons. The main purpose of T-Raptor is to act on the ground. However, it also may effectively fight in the air and even underwater, but not for long time. Its energy weapon consumes a lot of energy, but T… | — | |
| Game update | Co-Op Mode (Playable prototype), Multiple enemy Avatars, V 1.37-1.38 updates. V 1.38 Co-Op Mode Lately I received so many requests for Co-Op mode from people. With this in mind I decided to start developing it. And I'm already implemented in the game a playable prototype of Co-Op mode! It currently supports 3 players per team: - Server become a Commander who can control the base development and troops, and also he can control its own Avatar. - Other players become a Comb… | — | |
| Game update | Dev video diary #1. Patch notes: V 1.35 - V 1.31 VIDEO DIARY #1 New building: SCANNING PLATFORM Scanning Platform is an airborne radar picket system designed to detect enemy troops at long ranges. This structure provides several advantages: - Unhides all the enemy troops around the map. - Increases by 30% the distance for Orbital Strikes. - Increases range of some weapons. - Perhaps in the future this building will be endowed with additional… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.