NewsREAD THIS BEFORE YOU BUY THIS GAME!———Community
Community · published 15 Jul 2016, 13:29:20 UTC
READ THIS BEFORE YOU BUY THIS GAME!
Hello and thanks for you interest in my evolution simulator. Before you buy this game know that I am a very small time indie developer. This started out as an experiment to see if I could create a life simulator in the genre of Darwin Bots or BioSim. I've done my best to 'gamify' the simulation but at its heart it is only a simulator. This game is centered around little creatures that develop b…
Outbreak is an adaptive game where the evolution game engine is used to create enemies that progressively get better at killing players. Note that the early players of this game may find creatures that are insanely difficult or mind numbingly easy, that should change over time. I will be adding a tutorial and info screens shortly but wanted to test the overall balancing of the game first. As al…
Just a quick note to let everyone know that I am still working on the full version of evolution. I may have a small release soon with some changes to the interface, information screens, as well as a brief tutorial to help understand the simulation. Many of the changes are thanks to Kelsey King Kelsey the author of Trials and Errors did a fantastic job of reviewing Evolution. Although many of th…
NewsUpdate has been deployed (see the new ship in Outbreak)———Community
Community · published 19 Dec 2015, 04:49:23 UTC
Update has been deployed (see the new ship in Outbreak)
There are a number of minor fixes such as a more universal Linux build and a slightly better creature selector. I have also included a sneak peak at the ship in Outbreak. Its just a demo and not all the weapons are active yet but its a fair representation of the game play. The weapons will be added in game with power ups and each one can 'level up'. Currently the weapons are all set to max powe…