DESYNC
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
16 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
16 Sep 2026
| Published | Title | Build |
|---|---|---|
| DESYNC Patch #9 LIVE NOW Hello again, DESYNC Patch #9 is live now! So... it's been a while, hasn't it? DESYNC's hard-drive has been humming with activity, begging for attention, and we're excited to bring you an updated version of the game with loads of changes and fixes across the board! This update is loaded with goodies and comforts that we hope ensures a smoother and fresh experience for old and new players alike.… | — | |
| DESYNC Patch #8 LIVE NOW Hello, DESYNC Patch #8 is live now! This patch brings along some polish and shine alongside a few final fixes that've been bugging us for a while. It's been great seeing you guys tackle the leaderboards with strategies old and new and we want to keep making sure as little as possible gets in the way. The Diffuserrail secondary never sat quite right with us so we've given it a bit of a redux as… | — | |
| DESYNC Patch #7 LIVE NOW Hello, DESYNC Patch #7 is live now! Some fixes and gamefeel adjustments today. Two major new changes are new Disconnection Readout system has been added that shows you how you died, and some adjustments to forward jump height and air control have been made to increase player mobility a bit. Hope you enjoy these changes. And hello to newcomers from the Summer Sale! See you on the leaderboards. -… | — | |
| DESYNC Patch #6 LIVE NOW [MAJOR UPDATE] Hello, DESYNC Patch #6 is live now, and it's a big one. BLOOD AND VIOLENCE has finally been added back in. This missed release as it had some performance issues that took some effort to resolve but it's here now and looks awesome. Lots of tweaks and fixes and general polish has gone into this patch. The Wavescythe Weapon in particular should now be a staple in your loadouts as it can execute so… | — | |
| DESYNC Patch #5 LIVE NOW DESYNC Patch #5 is live now! Sorry for the longer than usual delay on this one. Wanted to keep it all tight and add in some new functionality that people have been asking for. Big thanks to everyone that's posted bugs and feedback here as it's helped us out immensely. We've got a small discord going here for anyone that's interested: This patch has a whole heap of changes and fixes, and some ne… | — | |
| DESYNC Patch #4 LIVE NOW DESYNC Patch #4 is live now! This patch adds some new functionality and fixups, and improves on the Boss fights a bit. We've also focused on bringing more excitement to the experience sooner, so you'll find some new Aberration levels unlock even if you haven't overcome the Zone Defender. As for the immediate future, we've got some more to wrap up for Patch #5... and we're starting work on a new… | — | |
| DESYNC Patch #3 LIVE NOW DESYNC Patch #3 is live now! Mostly a quick and nasty one to add some minor functionality and fix some bugs. For Patch #4 we're looking at re-tuning Zone 3 + Zone 3 Abberation and late game replayability. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #3 (Ver 1.07 -- 3/22/17) -------------------------------------------------- - Faster/Int… | — | |
| DESYNC Patch #2 LIVE NOW DESYNC Patch #2 is live now! Major focus for this patch has been some difficulty tuning, and fixing some progress blockers. Also coming along for the ride are a heap of bug fixes. More detailed patch notes found in OP. We're already working hard on Patch #3 and want to get that out as soon as possible. Some of the feedback from the forum here and other places will be in Patch #3, along with mor… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Aug 2019 | Sun | 02:49 | No patch notes · unannounced build | 4082781 | public | 3 | — |