Torn Tales
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 18th January (2 updates) We've made a quick update to fix the bug in the tutorial where text was obscuring the game. · Bug fix: the game now leaves the game paused in certain tutorial boxes even if you pause and unpause manually, so that you can progress the tutorial - this should fix the issue reported with the switching characters tutorial. Turns out that problem was more complex than we thought - especially in Germa… | — | |
| Update 06/01 Hello and Happy new year to everyone! The latest Torn Tales Beta update is going live on Steam about now. Aside from some fixes to minor bugs, the main changes are: · Lots of visual improvements rolled out to the rest of the forest · Jekyll now appears in the level by the camp during the tutorial · Changed how shadows look on various settings to (hopefully) better balance performance and visual… | — | |
| Update 11/11 A modest update this time with our latest fixes: · Fix for push back (e.g. from Robin's auto attack) sometimes forcing things off walkable areas of map - e.g. the Romeo skeleton in the Marsh Bookbinder fight · Fix for Bookbinder texturing (he was appearing all white) · Some small visual improvements to the forest, mostly at the start of the tutorial and improvements to the lighting on the floor… | — | |
| Update 28/10 Hello, We have a new update for you with a bunch of added stuff so have a look below. Balancing · Added small power buff to the Swamp creature. · Buffed spiders power slightly. · Buffed Chemical drip range. · Nerfed Huntsman health a bit. Added some sound effects. · Nerfed Juggernaut rune effects by 60%. · Nerfed the intimidate loot effect. Improvements · Changed xp orb sfx volume proportional… | — | |
| New update Hello everyone (with a key) and co, Here's a list of the latest fixes in the game. Please keep the feedback coming. Balancing · GENERAL enemy unit balancing and difficulty curve tweaking · Reduced the trees sapling spawn rate · More balancing for hardcore mode · Reduced Robins crit from 10x to 5x and increased his flow generation rate · Characters now respawn after killing guardians now in aren… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Mar 2017 | Tue | 07:56 | No patch notes · unannounced build | 1689195 | public | 3 | — |