They Watch
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Oct 2026
| Published | Title | Build |
|---|---|---|
| Health Rework Update! Health Rework! - Instead of insta-losing the first time you get caught, you now lose health. It takes 2 times to get caught before losing all of your health and getting a game over, essentially giving you an extra life compared to before. - This applies to all of the classic levels. In hardmode, the main entities (Hedge Maze entity, Backrooms entity, the Warden, and the Overseer) will still kil… | 21428785 | |
| Balance Update! General Balancing: - Increased radar size by 20% Hedge Maze: - Slightly decreased Hedge Maze entity's chase speed (applies to both classic and HM) - Slightly reduced Hedge Maze entity's flashlight resistance (applies to both classic and HM) Backrooms: - Decreased Backrooms entity's resistance to flashing lights (builds up resistance slower) - Slightly decreased Backrooms entity's chase speed (a… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Jan 2026 | Thu | 21:18 | Health Rework Update! | 21428785 | public | 1 | — |