Scott in Space
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Sep 2026
| Published | Title | Build |
|---|---|---|
| Critical Bug Fix Community, we have fixed a critical bug in the game! It could appear that, upon starting a new game, the game wouldn't run properly, the screen would get black and random sounds started playing. Boom, what a mess! The bug is now fixed and Scott in Space should run like a charm again! Update 1.16.10.26 BUGFIXING - A critical bug has been fixed where the game could show a black screen upon a new… | 1416392 | |
| Gameplay Update Community, here is another update for you! We are fixing a minor bug of the new HUD feature we introduced with our last update and we are improving some gameplay aspects that had an impact on especially the hardest difficulty. Plus, all enemy hitboxes have been re-adjusted to be more friendly towards the player when jumping on enemies. Update 1.16.08.24 BUGFIXING - A minor bug has been fixed wh… | — | |
| Trading Cards & Update Community, this udpate implements more of your feedback! We are rolling the Steam Trading Cards out, including backgrounds, emoticons and badges! Furthermore, this update improves the universe map navigation, some level design and the story introduction! Update 1.16.08.09 changelog · Steam Trading cards can now be earned by playing Scott in Space. · The HUD in the universe map now indicates whi… | — | |
| Minor Update Community, we are bringing you a small update with a big impact! With this update, the camera movement will be improved. The camera will not only follow Scott more fluently, but also much quicker through the level. This will solve some minor problems here and there players had when falling down high cliffs. Furthermore, the camera is now set to focus on what's in front of Scott rather than havi… | — | |
| Improvements and Balancing Update The life of a guniea pig can be hard. And we make it even harder today: In order to push the pace at the start of the game, but also of the game as a whole, we make it harder to regain health and life while making stronger enemies appear earlier. Furthermore, we made some minor improvements for you. • Improvements - Location markers on the universe map now indicate quests via changed colour - T… | — | |
| Gameplay Update Citizens of New New Guinea, here is another update! v.1.15.08.15 • Balancing Changes - Overall lower enemy spawning rates - Lowered fuel requirements for selected wormholes - New Camera Standard Zoom Adjustment • Gameplay Changes - Tutorial Symbols in the first level - Acorns have been removed from the game - Water Drops only spawn after Spiritus has been unlocked We hope you enjoy this update… | — | |
| Balancing Update Citizens of New New Guinea, balancing never stops! Neither do we: We keep improving Scott in Space for you! v.1.15.08.13 • Balancing Changes - Every apple now has a value of 5 on Easy and a value of 3 on Normal - Every water drop now has a value of 5 on Easy and a value of 3 on Normal - The overall score collected on Easy and Normal is lower than before - You can have an increased amount of 3 m… | — | |
| Minor Balancing Update Citizens of New New Guinea, we're rolling out another update regarding the game balancing! With this update, things are getting easier on New New Defensio. And the lower the difficulty, the easier will things get - for the whole game. See for yourself: v.1.15.08.06 • Balancing Changes - Minor level layout changes to New New Defensio - Every apple counts doubled in your inventory on Normal and E… | — | |
| Minor Gameplay Update Citizens of New New Guinea, a few changes appear to our home world! With this update, a few levels have been re-arranged to enable players to jump into the core of the story more quickly. Furthermore, to make the entrance into the game even easier than before, some balancing changes apply, too! v.1.15.08.05 • Balancing changes - a few stronger enemies appear later in the game than before - wate… | — | |
| Italian Loca Update Citizens of New New Guinea, another update is coming your way! With this update, Scott in Space now fully supports Italian language. Furthermore, a few minor balancing changes apply: v.1.15.08.02 • Italian language added • Endboss balancing changes - Boss health now depends on the chosen difficulty • Minor bugs fixed Remember you can choose your language in the upper left corner of the main men… | — | |
| Minor Gameplay Update Citizens of New New Guinea, we are shooting a minor gameplay update over to you! This update adds red paprika to the potential items that defeated enemies can drop with a certain chance. From now on, when a rhino strikes, you shall not only strike back - you even grab your health point back from that evil creature. That will teach him! v.1.15.07.31 • Defeated enemies now have a chance to drop p… | — | |
| Minor Balancing Update Gamers, we are rolling out a minor balancing update! The objective of this update is to make Scott in Space even more enjoyable for beginners and casual platform gamers on easy difficulty. Therefore, from now on, every apple you collect on Easy counts doubled in your inventory! v.1.15.07.27 • Balancing Adjustments - Every apple counts doubled on Easy • Minor HUD backend adjustments • Minor text… | — | |
| Major Gameplay Update Hey, everyone! The first weekend of Scott in Space on Steam is almost over and we have analyzed the game and are now rolling out a major update. This update provides heavy balancing changes and adds more action and even new features to the game! You can now pick up loot from enemies, there are more enemies and and bunch of nice new graphic effects for visual appeal! v.1.15.07.26 • improved spac… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 Oct 2016 | Wed | 18:50 | Critical Bug Fix | 1416392 | public | 1 | — |