WATERPUNK
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
214 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
214 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo Update v. 0.63 In this version, I decided to completely redesign the progression system. Now, upon reaching a new level, the player can choose two perks at once — one daytime perk and one nighttime perk. Other changes: - During weapon reloads, you now see a progress bar showing the remaining reload time. - The cost of using the slot machine now increases after each attempt. - Shard pickup radius has been incr… | — | |
| In-game event | Demo Update v. 0.62 - Two biomes and two bosses are now available. - The game now includes a starter tutorial (it can be played at any time if desired). - Upgrades in the starting area are no longer available immediately — the required buildings must first be unlocked. - After leveling up, choosing a perk is no longer mandatory; instead, you can upgrade your weapon, health, or gain resources. - More new enemies. -… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.