Team Fortress 2: Gold Rush
Playing now
3+1 vs. yesterday
0.7%of peak
All-time peak
451Nov 2025
Playing now
3+1 vs. yesterday
All-time peak
451Nov 2025
| When | Kind | Reviews | Positive | Against habit | What followed |
|---|---|---|---|---|---|
| Nov 2025 – Nov 2025 | positive surge | 1,401 · 169.0× | 70.4% | +19 pts | A burst of goodwill, usually a launch or a well-received update |
| Hours played | Positive | Negative | Positive share | Share of the sample |
|---|---|---|---|---|
| Under 1 h | 22 | 42 | 34% | |
| 1–5 h | 45 | 33 | 58% | |
| 5–20 h | 22 | 19 | 54% | |
| 20–50 h | 6 | 2 | 75% | |
| 50–100 h | 3 | 2 | 60% | |
| Over 100 h | 4 | 0 | 100% |
| Language | Reviews | Positive | Against overall | |
|---|---|---|---|---|
| English | 1,555 | 55.7% | −4.3 pts | |
| Russian | 171 | 76.6% | +16.6 pts | |
| Portuguese, Brazil | 58 | 65.5% | +5.5 pts | |
| Spanish, Latin America | 38 | 65.8% | +5.8 pts | |
| Polish | 25 | 72.0% | +12.0 pts | |
| Turkish | 19 | 94.7% | +34.7 pts |
| Milestone | Reached | Days taken | |
|---|---|---|---|
| 1,000 reviews | Nov 2025 | — | Reached in the first month on sale |
| Week | Reviews | Positive | Negative | Positive share | |
|---|---|---|---|---|---|
| 12 Sep 2026 | 3 | 1 | 2 | 33.3% | |
| 5 Sep 2026 | 7 | 5 | 2 | 71.4% | |
| 29 Aug 2026 | 7 | 5 | 2 | 71.4% | |
| 22 Aug 2026 | 5 | 4 | 1 | 80.0% | |
| 15 Aug 2026 | 6 | 5 | 1 | 83.3% | |
| 8 Aug 2026 | 5 | 4 | 1 | 80.0% | |
| 1 Aug 2026 | 7 | 4 | 3 | 57.1% | |
| 25 Jul 2026 | 7 | 2 | 5 | 28.6% | |
| 18 Jul 2026 | 4 | 4 | 0 | 100.0% | |
| 11 Jul 2026 | 6 | 3 | 3 | 50.0% | |
| 4 Jul 2026 | 4 | 1 | 3 | 25.0% | |
| 27 Jun 2026 | 4 | 2 | 2 | 50.0% | |
| 20 Jun 2026 | 5 | 4 | 1 | 80.0% | |
| 13 Jun 2026 | 7 | 4 | 3 | 57.1% | |
| 6 Jun 2026 | 10 | 7 | 3 | 70.0% | |
| 30 May 2026 | 4 | 3 | 1 | 75.0% | |
| 23 May 2026 | 7 | 2 | 5 | 28.6% | |
| 16 May 2026 | 5 | 4 | 1 | 80.0% | |
| 9 May 2026 | 3 | 2 | 1 | 66.7% | |
| 2 May 2026 | 9 | 1 | 8 | 11.1% | |
| 25 Apr 2026 | 4 | 2 | 2 | 50.0% | |
| 18 Apr 2026 | 8 | 2 | 6 | 25.0% | |
| 11 Apr 2026 | 5 | 3 | 2 | 60.0% | |
| 4 Apr 2026 | 8 | 2 | 6 | 25.0% | |
| 28 Mar 2026 | 6 | 5 | 1 | 83.3% | |
| 21 Mar 2026 | 5 | 1 | 4 | 20.0% | |
| 14 Mar 2026 | 9 | 3 | 6 | 33.3% | |
| 7 Mar 2026 | 9 | 6 | 3 | 66.7% | |
| 28 Feb 2026 | 12 | 7 | 5 | 58.3% | |
| 21 Feb 2026 | 13 | 4 | 9 | 30.8% | |
| 14 Feb 2026 | 15 | 7 | 8 | 46.7% | |
| 7 Feb 2026 | 24 | 10 | 14 | 41.7% | |
| 31 Jan 2026 | 38 | 16 | 22 | 42.1% | |
| 24 Jan 2026 | 36 | 16 | 20 | 44.4% | |
| 17 Jan 2026 | 36 | 18 | 18 | 50.0% | |
| 10 Jan 2026 | 39 | 20 | 19 | 51.3% |
Counts per week and per day come from Valve’s review histogram, so they are exact. Playtime, purchase and language detail come from a sample of the most recent reviews; we keep no reviewer identity and no review text. The SteamPeaks Rating is a confidence-adjusted positive share. How it is computed