Headquarters: Cold War
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31Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Headquarters: Cold War | M1 Abrams - Unit video The M1 Abrams is a playable unit in the NATO campaign, serving as a decisive asset for breaking enemy defenses and securing key objectives. Play now: | — | |
| Game update | Headquarters: Cold War - v. 1.01.06 is out now In v. 1.01.06 we have worked on some fixes: 1. Fixed an issue with the Rapid Fire skill. It could be used multiple times, which could cause the game to crash. 2. Added template text for Workshop. 3. Fixed an issue with the Helicopter level-up skill Aerobatics. After learning it, helicopters could lose the ability to land. 4. Fixed incorrect text in some officer skills. 5. Fixed an issue with le… | — | |
| Community | Headquarters: Cold War | Mi-24 - Unit Video In Headquarters: Cold War, the Mi-24 enables aggressive Soviet tactics by blending air assault, fire support, and rapid deployment. Its durability, mobility, and firepower make it a key asset for breaking enemy defenses and securing contested areas. Watch the video to see the Mi-24 in action and learn how to use it effectively on the battlefield! Buy it now: | — | |
| Game update | Headquarters: Cold War | v1.01.05 out now We’ve just released a small update addressing a few important issues reported by the community: · Fixed a critical crash on NATO map 8. · Fixed a bug with the Officer skill "Upgraded Transmission" that allowed ground units to move through previously blocked terrain, such as water, forests, etc. · Several localization issues have been fixed. Thank you for your continued feedback and support, ple… | — | |
| Community | Headquarters: Cold War | MIL MI-8 - Unit video In Headquarters: Cold War, the USSR campaign features the Mil Mi-8 helicopter . It provides unmatched operational flexibility, allowing you to reshape the battlefield through superior mobility. Headquarters: Cold War is out now | — | |
| Steam news | Headquarters: Cold War is now available Step into a new chapter of the Headquarters series and experience tactical warfare in a hypothetical Cold War conflict between NATO and the USSR in the early 1980s . Command modernized armies, deploy powerful new units, and fight across a wide range of battlefields set in West Germany. Choose Your Side The game features two campaigns , allowing you to experience the conflict from both perspecti… | — | |
| Community | Headquarters: Cold War | Alliance strikes back: a preview of the NATO campaign In today’s Dev log, we discuss the NATO campaign in Headquarters: Cold War and how it follows up on the USSR campaign we reviewed in the previous Dev log . I will not go into too much detail to allow you to experience the campaign without too many spoilers, but I will outline some key moments and historical background. Allied forces ready to take on the Red threat A new beginning The NATO campa… | — | |
| Community | Headquarters: Cold War | UH-60 Black Hawk - Unit video In Headquarters: Cold War, the NATO campaign features the Sikorsky UH-60 Black Hawk . Watch this video and become an expert at deploying this versatile helicopter on the battlefield: Headquarters: Cold War is coming on March 19th: | — | |
| Community | Headquarters: Cold War is out on March 19th In today’s Dev log, we will talk about the USSR campaign in Headquarters: Cold War and discuss its historical background, key features, and important battles. I will not go into too much detail to allow you to experience the campaign without too many spoilers, but I will outline some key moments and historical background. The Berlin Wall is not an obstacle in the USSR tank’s way The historical… | — | |
| Community | Headquarters: Cold War - Dev Diary #3 is out now In today’s Dev log, we will scrutinize the NATO forces’ units available in Headquarters: Cold War and compare them with the Red Army line-up we looked at in the previous Dev log . So, let us see what the alliance has to offer as a deterrent to the red threat. An alliance means the combination of different countries’ units Unlike the Red Army, which was arguably more centralized and homogenous,… | — | |
| Community | Headquarters: Cold War - Dev Diary #2 is out now Red Army units take up arms, turning the Cold War into a really hot one In today’s Dev log, we will have a look at the Red Army units available in Headquarters: Cold War and talk about the dev team's design logic for the units’ line-up. There are several things we usually take into account when coming up with the exact unit lists for each participating country or faction - in our case, NATO and… | — | |
| Community | Headquarters: Cold War - Helicopters take flight and join the fight One of the most striking (pun intended) features of Headquarters: Cold War , compared to its predecessor, is that for the first time in the series, the player has direct control over aerial-type units - Helicopters, some of which are also capable of transporting infantry units. This is a massive change in terms of the tactical capabilities of the opposing forces. It brings lots of new considera… | — | |
| Community | Headquarters: Cold War is coming soon During Slitherine Next, we officially announced Headquarters: Cold War , the next entry in the Headquarters series. Set in a fictional 1984 conflict between NATO and the USSR, the game brings the Headquarters formula into a new era of modern warfare, expanded tactical options, and updated battlefield technology. One of the key additions is the introduction of Utility and Attack Helicopters . Th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.