Megastore Simulator
Playing now
880+48 vs. yesterday
40%of peak
All-time peak
2,183Jul 2026
Playing now
880+48 vs. yesterday
All-time peak
2,183Jul 2026
| Published | Title | Build |
|---|---|---|
| Hotfix Update 0.7.2 – Bug Fixes & Quality of Life Improvements Hi everyone! While work on Megastore: Tidy Up Together continues at full speed, I wanted to push another small bug fix and quality-of-life update for Megastore Simulator in the meantime. I also didn't make a separate announcement for Version 0.7.1 since it was a very small hotfix and I didn't want to spam you with tiny updates, so I've included those changes below as well. Version 0.7.2 · Baker… | 24802313 | |
| Decoration, Customizable Signage & Wine and Spirits Updatemajor Version 0.7.0 is here, bringing a major expansion to store customization, new Wine & Spirits products, new shelves and building styles, and several improvements across Megastore Simulator . This is also the first update where content created for Megastore Tidy Up Together has been brought back into Megastore Simulator . One of the advantages of the two games sharing the same universe and infras… | 24740823 | |
| Hotfix v0.6.2 — Butcher Fixes Hello everyone, This update includes several critical fixes, so I wanted to push it without waiting any longer. Fixed an issue where the butcher could keep the meat grinder, cutting table, or shelf reserved, preventing certain items from being restocked. Fixed an issue where the butcher could use furniture currently being used by the player. Fixed an issue where the player could place a product… | 24163550 | |
| Butchery Department Update Is Here: From T-Bone Steaks to Ground Beefmajor Butchery Department Update Hello everyone, The Butchery Department Update is here! This is one of the biggest and most complex department updates I have added to Megastore Simulator so far. Butchery introduces new product types, new preparation mechanics, dedicated storage, a new employee type, and a completely new workflow built around preparing meat products before selling them. Butchery is a… | 24114656 | |
| v0.5.7 Hotfix: Fixes and Optimizations Fixes · Fixed an issue where restockers could sometimes leave boxes scattered around if the game was closed while they were working. · Fixed an issue where players could get stuck while placing a box. · Fixed the generic box disposal not updating stock counts correctly. · Fixed related cases where extra boxes could be moved to the Return Area, or boxes could remain stuck around pallet racks or… | 23725724 | |
| v0.5.5 Crouch & QoL Patch Update Notes Improvements & QoL · Added the ability to crouch, allowing players to get closer to bottom shelves or just lie down in the pool. While crouching, footstep sounds and head bobbing are synced with the reduced movement speed, which is 50% of normal speed. · Generic boxes can now be used to dispose of products into trash cans or recycle bins. · Updated the lobster tank water with a mor… | 23645925 | |
| Update 0.5.3 – Restocker Efficiency Improvements & Fixes Hello everyone, Update 0.5.3 is now available. The main focus of this update is restocker efficiency . Restockers were sometimes walking much more than necessary, especially in larger stores and warehouses. They were not grouping their work between floors efficiently, and they were not planning their routes as well as they should. With this update, a lot of unnecessary movement and redundant wo… | 23530094 | |
| Update v0.5.2 — Cold Storage Improvements Hello everyone, I’m closely monitoring the transition friction some existing saves are experiencing with the Cold Storage update. This mostly affects older saves with large existing inventories, while new saves progress through Cold Storage much more naturally. Just wanted to repeat some of the key points of spoilage to make it clearer. · Your old inventory does NOT spoil. There is no need to p… | 23493658 | |
| 0.5.1 Hotfixes This was originally planned to be part of a larger update tomorrow, but I noticed there was some confusion around how to move Walk-in Freezers, so I wanted to release this part earlier. Previously, Walk-in Freezers could be moved or packed by hovering over their control panel. With this hotfix, you can now also move or pack them by hovering over the front face/door side, just like regular furni… | — | |
| Major Cold Storage Update: Freezers, Spoilage, Box Shelves & Moremajor Hello everyone, The Cold Storage Update(v0.5.0) is here, introducing one of the biggest new systems added to Megastore Simulator so far: temperature-based product storage . With this update, many products now have specific storage requirements. Some products need to stay cool, some need to be refrigerated, and some must be kept frozen. If they are stored incorrectly, they can now spoil, take fr… | 23455327 | |
| Update 0.4.6 - Patch Notes Hello everyone, This update mainly focuses on the new Product Sales Statistics screen, along with several fixes and improvements based on your feedback. Product Sales Statistics Window A new Product Sales Statistics screen has been added to the Statistics window. With this new screen, you can: · View product-based sales data · Sort products by name or sales amount · Filter products by departmen… | 23185101 | |
| Hotfix Update - 0.4.2.2 Made some size and RAM optimizations · Fixed several box and shelf layout issues related to the new toy items · Fixed the warehouse spot that was blocking pallet rack placement · The head bob setting now also stabilizes carried objects and hand truck movement · Fixed an issue that could make the top toy display shelves invisible when viewed from behind · Fixed a small visual misalignment on the… | 22836866 | |
| Update 0.4.1 - Patch Notes Fixed an issue where boxes could disappear when dropped at the right corner of the warehouse. This was a side effect of the missing box return fix. · Fixed a bug where moving a pallet rack while interacting with warehouse equipment could cause the interaction to get stuck and prevent unloading the carried pallet. · Fixed an issue where the selected amount in the shop window could change when us… | 22648627 | |
| 0.2.8 Patch Notes Fixes & Improvements · Fixed a rare issue where restockers could place the wrong items or change labels incorrectly. This is now safeguarded from multiple angles. · Fixed a rare issue where cashiers would stay idle and not serve customers. · Fixed floating boxes on pallets (cases where boxes could appear suspended with empty space underneath). · Fixed invisible products on some crates. · Fixed… | 22384765 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 18 Aug 2026 | Tue | 21:43 | No patch notes · unannounced build | 24805389 | public | 1 | — |