X300
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | X300 Steam Page Now Available in Every Supported Language We are happy to announce that players around the world can now read about X300 in their own language. Read about X300's Australian Outback setting, psychological horror, desert survival, underground Facility, and personalised personnel dossier in their your language. This is an important step for us as we continue building the game and preparing to reach a wider international audience. The tran… | — | |
| In-game event | Facility Improvement Update Hello Dears, Everyone has been terribly busy downstairs again. The engineers have submitted another progress report for Personnel to review. Recent Facility Improvements are as follows: · A new puzzle has been installed within the forward compound. Please refrain from becoming trapped. · Terminal systems now fully recognise Xbox control devices. Administration has assured me this is a significa… | — | |
| Community | AVcon Adelaide Upcoming Event X300 is Heading to AVCon Adelaide! We're excited to announce that X300 will be playable at AVCon Adelaide on July 4–5 . This will be the first opportunity for many players to experience our slow-burn psychological survival horror set in the Australian outback. If you've been following development, wishlisting the game, or keeping an eye on our upcoming Kickstarter campaign, we'd love to meet yo… | — | |
| Steam news | X300 Prototype Streaming Invitation This is an early look at X300 , an upcoming psychological survival horror experience set in the Australian outback. A limited number of prototype access keys will be provided exclusively to streamers and content creators who agree to either: · Stream the prototype to their audience OR · Create video or social content featuring the game This is not a request to promote a finished product. The cu… | — | |
| Community | FACILITY TRANSMISSION #01 Deep beneath the Australian outback, something still remains inside X300. Over the past few weeks we’ve been exploring facility environments, refining gameplay mechanics, and concocting psychological tension throughout the underground sectors. The deeper players descend into X300, the more the facility begins to reveal: ☢️ abandoned Cold War corridors ☢️ forgotten military operations ☢️ hidden… | — | |
| Community | Covyne Entertainment is heading to TGX – The Game Expo Melbourne! Covyne Entertainment will be attending TGX – The Game Expo in Melbourne , and we’ll be bringing something special with us. For the first time ever , players will be able to experience X300 , our upcoming psychological survival horror project set deep in the Australian outback. TGX crowd will get an early look at the world of X300 , exploring the eerie atmosphere of an abandoned Cold War–era fac… | — | |
| Community | Introducing X300 - A Change in Direction Early in development, this game was announced under the working title Maralinga and was framed around real historical events connected to Australia’s nuclear testing era. As development progressed, we took time to reflect more deeply on the responsibilities involved in representing real places, real histories, and real communities. As a result, we’ve made a deliberate decision to change the nam… | — | |
| Community | Development Begins on Maralinga – A Survival Horror in the Outback Work Begins on Maralinga Hello Survivors, We’re excited to officially announce that development has begun on our next project: Maralinga – a survival horror thriller set in the eerie ruins of Australia’s infamous nuclear testing site. Why Maralinga ? This project is inspired by real history. In the 1950s, the Maralinga site was used for nuclear testing under a joint initiative by the Australian… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.