HIROTONFA’s American Revolution Smuggler
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Alpha 2.7a BUGFIXES · Set VisuStella Message Core Plugin Settings > General Settings > Stretch Dimmed BG = False, in case this was interfering with GALV's related plugins on application startup. · Added the Verbose Error Screen plugin by Arthran to help stack trace errors. · Player no longer moves around while checking the world map from the menu. · Different faction ships should have a closer-to-equal ch… | — | |
| Alpha 2.66a DESIGN · Load Game command added to menu. That was actually easier than I thought it'd be. BUGFIXES · Refusing to hand over sailors to be impressed leads into a sea battle as intended, not a fistfight. · Faction ships that chase you on the sailing screen were disabled. There's something glitched out about them that cause them to continously assault the player in the middle of events, despite my… | — | |
| Alpha 2.66 DESIGN · More dialog changes. Carolina twin tweaks. · Fort musket selling simplified. · Briny Baldrick refuses to set out on Fridays, like a true mariner. BUGFIXES · Lady Justice no longer confuses New Orleans for St. Augustine. | — | |
| Alpha 2.65c DESIGN · Ports on sailing map now have the full names of the associated state written out. · Added skip choice for individual, long relationship event cutscenes. · Fishing mini-game moved from New Hampshire to Maine. · Raised tsukumogami magazine subscription rate for True Sea Dog difficulty. · Dialog typo fixes and adjustments. · Adjusted some music. | — | |
| Alpha 2.65b DESIGN · Adjusted rate of "healing" for player market-caused crashes. They should happen less often if selling over time instead of bulk. · There still, however, appears to be a glitch where the market crashes after selling one item for the first time. Still looking into this. · Port Customs fees automatically take payment without waiting for player input when giving the total. · Dockmaster now… | — | |
| Alpha 2.61b DESIGN · Less goods in stock if not the port's specialty. · Mr. Attorney's effects perform gradual market trends instead of sudden kicks up or down. · Player market crashes also have the gradual fall as well. · Port Pilot encounter moved to a chance when leaving port instead of when entering. BUGFIXES · Ship upgrades at fort should work properly. A switch index ID was set to 2997 instead of 297… | — | |
| Demo 2.58 DESIGN Another GR8TREE song has been added to the playlist of standard encounter combat music. BUGFIXES Voices should no longer be assigned to characters other than the intended one. | — | |
| Demo 2.55 DESIGN Sped up combat dice rolls. Debt Collector comes at the end of the day, and now has a face. Difficulties renamed. | — | |
| Demo 2.54 DESIGN More fees , with local port authorities and customs officials both! Enjoy some taxation with representation, this time around. Also changed the term 'tariff', as what was actually being paid for the most part were local port duties (such as poundage). Almost every port levied these fees, revolutionary or loyalist. Decided to collaborate with the gambler's fallacy. The game gives bonuses… | — | |
| Demo 2.53 DESIGN Port raids and piracy give less loot. · Letter of Marque now costs 10,000p. · You cannot get a new, opposing Letter of Marque without turning in the last one and paying 20,000p in total. Revamped the inspection system. Roll against the inspector's roll. · Future bonuses to roll chances planned, such as upgrades giving flat bonuses. Tutorial ore quest given by default. Market Event Change… | — | |
| Demo 2.51 - Piracy DESIGN · Plunderable ships added. · Merchant ships spawn less if the associated faction isn't in control of the local sea region, reflecting increased fear of pirate and privateer attacks. · Confirmation to pay tariffs message is now instant text speed (was starting to annoy me, so it must also have been starting to annoy others.) BUGFIXES · Patriot boycott event fixes (maybe). · Base price of… | — | |
| Demo 2.34 DESIGN · Horse-racing now pays out four-to-one profits. · Ship Status Screen has been added to the menu. · In an emergency, you could use this or other menu commands that involve curtains to clear up black-screens or curtains that won't leave. · The fee to hire specialists is doubled each time you do hire one. · More debt payment fine-tuning. BUGFIXES · Rhode Island-chan should have less errors… | — | |
| Demo 2.33 DESIGN · Smoother camera transitions. BUGFIXES · The mechanic of the player crashing the market has been fixed. · Hostile ships should no longer be able to enter a "safe zone" around ports. · Player should not be able to leave the cargo dumping screen without being at or below the weight limit. · No more infinite lumber in Canada. · Running blockades should work properly now, though that's also… | — | |
| Demo 2.3 DESIGN · Permanent Market Changes: Once per week, a cargo good's base price will permanently rise by 25%. This leads to the chaotic potential of random items being the most expensive by the lategame. · In the midst of reworking Rhode Island-chan. She should hopefully be the same essence as before, but better. A dark, mysterious, dirty-minded sorceress. PERFORMANCE TWEAKS · Removed previous MOG… | — | |
| Demo 2.2 DESIGN · Ship combat has been added to the list of options when facing a potentially hostile faction ship patrol. · Mr. Attorney's theme has been added (thanks as usual to houzatosis) BUG FIXES · Can no longer exit the "dump cargo" screen by cancelling out. · Town maps render in faster. · BGM fades out during debt payments. · Player ship properly explodes when defeated during ship combat. | — | |
| Demo 1.96 DESIGN · Added Navigator Specialist Wanda Wattrelos. She may be found in Quebec. · Further performance tweaks. Specifically, cleaner loops and function (common event) calls in the shop and combat menu. · Charisma bonus dropped from +5 to +2 socialization options per level. · Various other bugfixes | — | |
| Demo 1.92 DESIGN Fishing specialist added to New Hampshire, designed by my friend VillainVS! Make sure to try the fishing minigame first! Quebec-chan and Virginia-chan rewritten and redesigned. Price raised for new hammocks. | — | |
| Demo 1.86 DESIGN · Net Profit in store menu is back and hopefully fixed. BUGFIXES · Proper crew spawning on new game. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||