CryptidCam
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
723:50 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
723:50 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Making of The Flatwoods Monster Flatwoods Monster! She's one of the more often recognized cryptids by players, but her name seems to be the least remembered. Definitely no one else in this game as gotten the "oh, it's that one! the uh... what's it called?" reaction from players as much as her. I wonder what it is about "Flatwoods Monster" that seems to slide right off people's brains. Something kind of funny happened with her… | — | |
| Game update | Version .055 Update Version .055 Update Patch notes: · Fixed issue where score animations didn't always reset properly between photos · Reduced analog stick dead zones; this should fix issue where some controllers wouldn't register diagonal inputs on stick | — | |
| Game update | Version .054 Update Version .054 Update Patch notes: · Fixed issue where moving would unready the camera when using keyboard and mouse controls (introduced in version .053) · Fixed issue where pressing the "a" button on controller when viewing a locked Cryptid-Nomicon entry would bring up a placeholder asset · Reduced the size of the colliders on round bushes · Introduced quick select; on controller you can press… | — | |
| Community | Making of The Loveland Frogman It's big frog time. Loveland Frogman is probably one of the least recognized cryptids in my game. It's not uncommon for people to mistake him for a Kappa, so I'm extra glad I didn't go with the design where his eyes were more on the side of his head and less on top. The frogman is another design that I added spots to even though it's not how he's commonly depicted. I grew up in an area where le… | — | |
| Game update | Version .053 Update Version .053 Update Patch notes: · Game pauses when a controller is disconnected · In game sound effects like cryptid noises mute when the game is paused · Found another floating tree and brought it down · Reduced the amount of time before help text appears · Fixed issue where it was possible to accidentally skip having your photos scored by Ted | — | |
| Community | Making of The Loch Ness Monster This time we're getting into a fan favorite, Nessie! She's probably been the most consistently recognized cryptid in the demo. That might not have been the case if I'd gone with the more mollusc-y version I considered in my first sketch though. The spots I ended up adding are kind of an unconventional choice for a Loch Ness Monster design, but I think they add charm and make her feel a little f… | — | |
| Game update | Version .052 Update Version .052 Update Patch notes: · Improved controller navigation on the Options screen · Improved game's ability to switch gracefully between controller and keyboard controls · Fixed issue where game would incorrectly detect a switch to keyboard controls and controller controls would stop working · Fixed issue with d-pad navigation on UI screens · Run button is now a toggle instead of a hold w… | — | |
| Community | Making of The Fresno Nightcrawlers It feels like there's not too much to say about making a cryptid whose design is ultimately just a pair of legs. Once again the final design here ended up not being very different from the first sketch I did. One thing I remember keeping in mind was that I wanted the tall one and the small one to feel distinct. When you watch the original footage of them I feel like they have pretty different g… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.