Astro Protocol Demo
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313 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
313 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.2.14 Features · Add mixed custom & basic faction line-up to weekly challenge · Improve AI speed · Sort minor factions menu by known/defeated status · Fix issues with network boost movement range calculation · Rebalance Corsair to 1 energy upkeep, 6 energy build cost Fixes · Fix an issue with the anomaly not going away in the center hex | — | |
| Game update | Update 1.2.13 Features · Improve AI trading and gifting | — | |
| Game update | Update 1.2.12 Features · Add generate custom faction random faction mode Improvements · Improve performance · Improve AI station building and ship movement Fixes · Fix sorting custom factions by creation time · Fix crash on AI turn | — | |
| Community | Astro Protocol art posters at Ropecon this Friday Sami Rouhiainen, the artist behind Astro Protocol's anomaly illustrations, is at Ropecon in Helsinki, Finland on Friday 24 July Messukeskus, Hall 6, Area E217 . Friday only, so catch him while he's there. He's selling art posters, including the derelict ships, alien ruins and stellar phenomena you run into while exploring in Astro Protocol, alongside his other sci-fi and fantasy work. Sami's po… | — | |
| Game update | Update 1.2.8 Features · Add option to override basic faction primary color for accessibility Fixes · Fix an issue which prevented player choosing a faction assigned to an opponent · Fix issue which caused xenophile to reveal all minor factions | — | |
| Community | Custom Faction Contest Results The votes are in. Here are your winners: 🥇 The Fleetmasters by Vinco 🥈 Lumenovis Enclave by Anoc tied with The Recyclers by ShadowTiger, Helios Dominion by fauxsoleil and Takarajin by AIL Yes, that's a four-way tie for second place. And yes, one of the fourth-place finishers is AIL from our dev team. AIL didn't want the key since they already have the game (and the source code) so we have sen… | — | |
| Game update | Update 1.2.5 Features · Make the save & load menu faster · Make ships find a new path if their path is blocked in end of turn movement Fixes · Fix an issue that caused some antivirus software to block the game | — | |
| Community | Custom Faction Contest Custom factions are here, and now we want to see what you build with it. Submit your own custom faction, and we'll pick up to 3 community designs to implement directly into Astro Protocol. Design your faction and submit it here: Prizes: · The 3 most-voted submissions win game keys · 3 random voters also win game keys · Up to 3 winning designs get implemented into the game with custom art and me… | — | |
| Game update | Update 1.2.4 Features · Improve trait tooltips · Add AI-support for Void Construction trait Fixes · Create new file dialog to fix saving and loading on linux | — | |
| Game update | Update 1.2.3 Surprise! Did you think we'd ship custom factions with only 6 portraits and 12 emblems? We did. But not anymore, portraits are doubled to 12, emblems doubled to 24. We also added more custom faction traits, bringing the total to 107. Changelog below: Features · Improve custom faction menu · Improve custom faction AI · Move remove trait button so it isn't covered by tooltips · Add more emblems f… | — | |
| Major update | Custom Factions - Free Content Update Custom factions are here! Build your own faction from the ground up! You are no longer limited to the six premade factions. You can now customize the name, color, emblem, portrait, home planet and traits of your own faction. Most options are purely visual, but the home planet and traits can completely change how you play the game. There are 97 traits available to choose from, with up to 4 per f… | 24018334 | |
| Community | Custom Faction Portraits Hello world! This is not Zeikko speaking! This is Pymous, and Zeikko forced me to write this article! Shame on him! 😆 So hello, I am Pymous, a freelance artist. If you play Dominions or Shadow Empire, maybe you know me as a modder and map maker for my favorite 4X games. So why am I here? The upcoming Custom Factions update landing July 2 lets you build your own alien race when you start a game… | — | |
| Game update | Update 1.1.17 Features · Improve AI scouting, station building and ship target prioritization · Prevent AI from clumping around planets | — | |
| Community | Custom Factions - Major Update July 2 After working day and night on Astro Protocol for over a year before the release and then the 1.1 update, I hit a wall. Classic post-release burnout. Rather than grind through it and ship something half-hearted, I stepped away and spent two months doing subcontracting work. This change of pace was exactly what I needed. Now I'm back, and 1.2 is the result. Custom Factions This is the feature I… | — | |
| Game update | AI Improvements Features · Improve AI decision speed · Improve AI tactical ship positioning · Improve AI decision making between defending and attacking · Improve AI ship damage calculation · Improve AI station replacement logic · Improve AI scouting | — | |
| Game update | Update 1.1.15 Fixes · Fix an issue which caused ships to be repaired over 100 hull points · Fix issue which made it possible to disband ships while in combat · Fix an issue which caused defeated minor factions to grant alliance upgrade · Fix an issue which caused liberating unknown minor to break ui · Fix an issue which prevented pathfinding to navigate through neutral minor planets | — | |
| Game update | Update 1.1.14 Fixes · Fix an issue which allowed two simultaneous combats · Fix an issue which allowed ships with neutron bombs to exterminate without action points · Fix an issue which caused minor factions to get major faction type ships Other Changes · Improve AI | — | |
| Game update | Update 1.1.13 Fixes · Fix liberate diplomacy action | — | |
| In-game event | AI Improvements, New Anomalies & Crash Fixes We’ve just rolled out a new update for Astro Protocol, focusing on AI behavior, content additions, and important fixes. Features · Improved AI · Ship pathfinding now avoid moving through neutral territory unless it’s their final destination · Added new anomalies to discover and interact with · Expanded and clarified minor faction descriptions Fixes · Rewrote combat logic to resolve multiple bug… | 22409319 | |
| Game update | Update 1.1.9 Fixes · Fix black market relay anomaly · Fix issues which lead to multiple opponents with same faction | — | |
| Game update | Update 1.1.8 Fixes · Fix an issue which caused allied factions to not like you if you captured their unconnected station · Fix mercenaries alliance tooltip · Fix an issue where player was not marked defeated after game was over · Fix an issue which caused hacker to keep offering duplicate tech | — | |
| Game update | Update 1.1.7 Features · Improve mercenary alliance desc · Improve minor faction ship descriptions · Make research labs bigger Fixes · Fix crash when starting a new game in demo · Fix an issue which caused minor relations to improve when it should not have | — | |
| Game update | Update 1.1.6 Features · Improve major faction descriptions Fixes · Fix surveyors icon · Fix AI attack and movement issues · Fix issues with AI overbuilding stations and retreating from neutral minor ships | — | |
| Major update | Diplomacy Update - Free Content Update We have just released the first major content update for Astro Protocol. This update completely reworks minor faction diplomacy , transforming them from passive bonuses into persistent political actors that remember your actions and react throughout the match. They are no longer just bonuses sitting on the edge of the map. In Version 1.1, they behave more like independent powers that respond to… | 22310239 | |
| Game update | Update 1.0.23 Features · Improve AI anomaly reward decisions Fixes · Fix an issue where AI could get stuck if they lost ship to a counter-attack | — | |
| Community | Diplomacy Overhaul – Major Update March 12 Next week Astro Protocol will participate in #TurnBasedThursdayFest on Steam , and on Thursday, March 12 , we’re releasing a major content update: a complete overhaul of the minor faction diplomacy system . Minor factions are no longer passive bonuses but political actors with memory and long-term reactions to your behavior. They now remember actions such as attacks, trade, or conflicts with th… | — | |
| Game update | Update 1.0.22 Features · Pressing esc now closes the anomaly menu Fixes · Fix double clicking end turn button causing a crash · Fix techs to work for others than Thermortis when capturing a planet, improve tech visibility · Check victory on player turn start instead of round end to fix issues and imbalance | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.