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Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 07/17/25 Fixed text code being visible when renaming save files | 19252236 | |
| Game update | UPDATE 07/14/25 Dear players, This update focuses on enhancing the final battle sequence, refining the card system, and optimizing various aspects of the UI and sound design. Several improvements and bug fixes have been implemented. Story & Effects · Added vibration and visual effects to Chapters 1–6 · Upgraded Spine animation resolution for the final battle · Applied play memory feature to choices during comb… | 19211587 | |
| Game update | Update 07/02/25 The final chapter's presentation has been enhanced. · Combat UI has been partially improved. · Additional sound effects have been added for UI interactions and during combat. · Fixed an issue where map transitions did not progress in the final chapter. · Fixed a bug where sound did not mute properly even when set to 0. | 19076832 | |
| Game update | Update 07/01/25 Added 8 new sound effects for door opening interactions. · The wind sound effect has been replaced with a new version. · A healing section has been added to Chapter 4, allowing better pacing during combat. · Fixed an issue where certain inserted images were not displayed properly. · Fixed a bug where some cards were not obtainable during battle. · Corrected several awkward translation lines for… | 19059131 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.