NewsTAPE 101: LIMINAL DESCENT - Full Release Teaser 2———Community
Community · published 12 Sep 2026, 17:47:48 UTC
TAPE 101: LIMINAL DESCENT - Full Release Teaser 2
TAPE 101: LIMINAL DESCENT - Full Release Teaser 2 Hey everyone, here is another cool gameplay of the Remote Control car in our game, check it out on Youtube Watch Gameplay Teaser here: Join our Discord -Suversa
NewsTape 101: Liminal Descent Next Fest Demo is LIVE!———Community
Community · published 23 Feb 2026, 18:14:55 UTC
Tape 101: Liminal Descent Next Fest Demo is LIVE!
Hello everyone! Steam Next Fest is here and Tape 101: Liminal Descent returns with a new demo showcasing reworked gameplay and improvements to the first two chapters. This demo represents the next major step in development as we continue refining the experience ahead of the planned full release in 2026 ːccheartː Play the Demo Now: Tape 101: Liminal Descent explores psychological horror through…
NewsTape 101: Liminal Descent Public Playtest is LIVE———Community
Community · published 17 Feb 2026, 17:24:14 UTC
Tape 101: Liminal Descent Public Playtest is LIVE
Hello everyone! The liminal spaces are now open - the public playtest is live and anyone can join instantly ːwinter2019happysnowmanː Tape 101: Liminal Descent explores psychological horror through liminal environments - spaces suspended between memory and reality, where architecture becomes an emotional landscape shaped by loss, perception, and fragmented identity. Watch the Official Playtest T…
NewsPublic Playtest Begins February 17 - Request Access Now———Community
Community · published 10 Feb 2026, 17:07:00 UTC
Public Playtest Begins February 17 - Request Access Now
Hi all! I'm excited to announce that Tape 101: Liminal Descent will host its public Steam playtest from February 17 to February 24. Playtest registrations are now open - request your access today. Watch the Official Playtest Trailer: New Content Available This playtest introduces Chapter 3: Madness for the first time, continuing your descent into environments where perception fractures and spat…
NewsMajor QoL Update: 4K Support & Chapter 3 Completed!———Community
Community · published 4 Feb 2026, 18:37:51 UTC
Major QoL Update: 4K Support & Chapter 3 Completed!
Demo Update: Quality of Life & Development Progress Development Progress: Thanks to the incredible feedback from our active community and playtesters, development is moving fast! Chapter 3 is now officially complete. The game is back in full production, with only 2 chapters left to go until the story is complete. Quality of Life (QoL) Improvements: New 3D Main Menu: Completely overhauled the en…
Hi all, this is Suversa! I’ve just pushed a quick hotfix for Tape 101: Liminal Descent demo to address some of the control issues reported by the community. Please restart your Steam client to ensure the update downloads. Patch Notes: · RC Car Control Rework: Re-engineered the entire input system, this resolves the camera "drift" and responsiveness issues some players were experiencing with the…
Hi all, This is Suversa , Lead Developer and Director of Tape 101:Liminal Descent . First, a massive thank you to everyone who has joined the journey so far. We have been closely following all the feedback and praise shared by the community. Your feedback never goes unnoticed—this engagement is exactly what drives the polish of Tape 101. Regarding New Content I’ve seen many great suggestions fo…
In-game event · published 2 Jan 2026, 19:20:24 UTC
Demo Patch Notes 1.2
We are rolling out an update right now that includes bug fixes, improved experience & more, make sure to restart your client to download. · Reworked the air vents in Chapter-2 "Denial". · Reworked the player camera shakes (No more aggressive camera shakes for Idle, Walk, Sprinting). · Fixed the bug where some dialogue stay stuck on screen. · Fixed Remote Car getting stuck in the air vents in Ch…
Hi all! I'm happy to say that the new Tape 101 Demo is live - expanding your descent through the endless beige corridors, hollow offices, and tiled walkways that twist around memory itself. Uncover the first two chapters of this surreal psychological horror, where the Kübler-Ross model of grief shapes the world around you - denial, anger, and acceptance turned into architecture. Your only guide…
Hey Everyone, the Demo for Tape 101 received a quality of life update which will be in the following: Re-Worked Dialogue: The dialogue system has been re-worked, therefore you can now read & skip to the next dialogue with LMB "Left Mouse Button". Optimization: We have optimized the game to run on older rigs for a better & smoother experience, the game now can run on high-ultra settings on an NV…
Hey everyone, we hope you are enjoying the Demo. The following section are the patch notes for the update that we have uploaded, also keep in mind that this version will receive more future updates alongside localisation , more will be talked about later. Patch Notes: -Updated Disclaimer Interaction: Replaced the “Accept & Continue” button with a “Click Anywhere” interaction on the Disclaimer p…
Hey everyone, this is Suversa from Double H Productions . Some notes for our community & for future players who will be playing the Demo. *Please keep in mind that this demo may be demanding on performance particularly on low to mid-range GPUs, and occasionally even on high-end rigs. The game is a mix between an immersive experience and traditional gameplay. However, this does not mean the game…
Hello everyone, I hope you are doing well. This is Suversa, lead developer of Tape 101 and head of Double H Productions studio. I am pleased to announce that the Tape 101 demo will be released on May 26, 2025, at 10:00 AM PDT (Pacific Daylight Time). Below are the corresponding release times for players in different time zones around the world: -May 26, 2025 6:00 PM-GMT+1 -May 26, 2025 1:00 PM-…
We hope you are having a good day everyone. Since we have posted the "Demo Release & more", we have promised that before the release of the demo we will be doing a private play test for the game, so the play test Version is live now. -How to get access ? Because it's a private play test, the only way you can access the play test is by joining the discord (Link will be below), and from there you…
We are excited to announce that our discord server is here for you to join & to build a community around Tape 101 & future games. So feel free to join. Discord Link : -Double H Productions.
As a two person studio, we are beyond grateful for helping us reach 1,000 wishlists your support means the world to us! To celebrate this exciting and motivational milestone, we’re thrilled to announce that a demo for TAPE 101: The Backrooms is on the way! The game features seven chapters, and the demo will let you experience Chapter 1 in all its eerie glory. Before the official release, we’ll…
Hello everyone, this is Suversa! I’ve been hard at work listening to your feedback and watching your gameplay sessions. Today’s update focuses on a specific, frustrating issue that some of you have encountered. The "Ghost Spin" Fix We have officially deployed a fix for the bug causing automatic and unintentional spinning/drifting of the RC car camera. We discovered that this was largely caused…