Dungeon Trail
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update notes for 1.07 Greetings, Guildmasters! Hope you're having fun! This is just a small update to deal with some minor graphical glitches that were reported to us. Thank you for your support, it always helps. Best of luck, guildmasters! | 25039858 | |
| Update notes for 1.06 Greetings, Guildmasters! We put together this minor update to address some font display issues and minor graphical quirks, as well as the usual QoL tweaks. We also implemented Steam Rich Presence messages, so your friends can know how far along you are while you play. We hope to implement any relevant changes to the demo as well in preparation for the upcoming Steam Sales. Your feedback and sup… | — | |
| First major update! Not an April Fools.major Greetings, guildmasters! We have received a lot of feedback from players and we decided to put in some time to address issues people were having with progressing through the game by implementing an interactive Tutorial at the beginning of runs that will teach new players how rerolling, monster skills, Lucky Numbers and TRICKs work. We hope this will make the introduction to the game more of a f… | 22607157 | |
| Minor bugfixing - v1.04 Greetings, guildmasters! This one is just a minor patch to fix a bug resulting from the previous update that could lead to a crash on the Night Market Trick menu. Should be all good for now! Best of luck, guildmasters! | — | |
| Minor QoL update - v1.03 Greetings, guildmasters! We received good feedback during the weekend, and got immediately at it early on Monday to bring you this update. Mostly it involves minor bugfixing regarding the control reminders on some scenes, audio fixes and a couple quality of life changes with Trick management. Nothing that affects gameplay in any significant manner, but should make the experience smoother overal… | — | |
| Minor update - v1.02 Greetings, guildmasters! We have received the first wave of feedback and got the impression some of the descriptions could be clearer, so we worked a little on those. Nothing major, but we want to make sure the mechanics are easy to parse and lead to no confusion; thinking about how to cheat at dice should be the only concern on your minds. We appreciate the support and will keep working hard t… | — | |
| Day 1 Patch - v1.01 Greetings, guildmasters! Today we released the full game, and have been playing it a lot. We hope you're enjoying your adventures too. While playing through the live build, it came to our attention that some achievements were not unlocking as intended, and so we are releasing a small patch to remedy that. It will not interfere with any save data and if you were affected by the issues, it should… | 22006931 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 31 Aug 2026 | Mon | 16:04 | Update notes for 1.07 | 25039858 | public | 2 | — |