Templar Battleforce
Playing now
1−2 vs. yesterday
1.0%of peak
All-time peak
98Sept 2015
Playing now
1−2 vs. yesterday
All-time peak
98Sept 2015
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Our new game has LAUNCHED! Exciting news all! Cyber Knights: Flashpoint - our squad tactics heist RPG - launched on Steam this week! 🎉🎉🎉 It's our first 3D game and a big step up for our studio; we'd love for you to check it out. Like Templar Battleforce, Cyber Knights offers in-depth squad tactics with a ton of replayability, endless character build possibilities, and even more RPG elements. Come take a look and see i… | — | |
| In-game event | Update #93: Double Drop! Templars! We are back again with the double drop of 4 new Relics in Update #93 just because we can't leave the other Templar classes out of the good fun. This time, we've got a Armor Plating, Reactor System, Expert-Proc and Weapon Mod to round out the set of Gear Level 8 Relics. But first - a quick note about our upcoming game: Play Cyber Knights Demo in Steam Next Fest Our next tactical turn-b… | — | |
| In-game event | Update #92: Relic Drop Templars! We ride to war once again with Update #92 which brings in 4 new Relic Wargear and a pile of fixes for Mac OS launch issues, latest version and fullscreen. Play Cyber Knights Demo in Steam Next Fest Our next tactical turn-based RPG draws upon everything we learned from creating Templar Battleforce - so we hope you'll come check out the world of Cyber Knights: Flashpoint. You can play i… | — | |
| Esports | Cyber Knights: Flashpoint - Early Stealth & Combat Demo this weekend Templars! Are you ready to be Knights for the first time? We have a very early demo up just this weekend for our upcoming game, Cyber Knights: Flashpoint, as part of our participation in PAX Rising Online. As it’s focused primarily on the stealth & tactical gameplay, we think you’d have some excellent feedback to offer if you’d like to play it. It’s only online until tomorrow (Sunday) night, so… | — | |
| Major update | Update #91: Capstone Relics Hello Templars! It's been a while, but this game remains close to our hearts, and with recent OS changes, we wanted to make sure we not only made an update to keep things running, but bundle in a few goodies for everyone. Update #91 touches down on the war-torn fields of Templar Battleforce with 4 new Relics, some major platform support improvements to keep the game running on all the latest OS… | — | |
| In-game event | Update #90: Refinements Update #90 fixes some of the last little issues in the game that have been reported from the player base. We've also notarized the game to improve our Mac OS support. Reinforced Structures no longer gives more Tact Point HP than listed in the description. On the Relic front -- two weapons have had their icon updated to the relic art and one relic armor that was allowing multiple equips is now w… | — | |
| Game update | Update #89: Save 50% + Detonation Power! Following on the major milestone CLAYMORE release last week, we've got a balancing update for landmines and everything associated with them. We've received awesome energy from the community about how much fun landmines are but also reservations that they just lack the BOOM power that they deserve. We've gone through another round of testing and simulated a gross number of landmines exploding in… | — | |
| Game update | Update #88: Major Milestone "CLAYMORE" The major milestone CLAYMORE introduces a new style of play for Templar Engineers who can now drop landmines onto the field of battle to bait, slow and detonate oncoming enemies. This new style of defensive play is best matched with other Engineering abilities like Sentry Turrets and can be used by both Flame Engineers and standard Engineer Templars. They can be useful to both hold a defensive… | — | |
| Game update | Update #87: Legendary Mk21 and Mk23 Update #87 roars onto the field with two new Neptune Relic weapons -- the Dragoon Mk21 and Vright's Mk23. Combined with new Engineer cutter gauntlet and new ordnance that can raise maximum Heat, #87 provides some new options for you precious RQ spend as well as some new strategies for the battlefield. Neptune Relics Two new high power and high Gear Level Relics have been added to the RQ tree, e… | — | |
| Game update | Update #86: Hunter or Hunted? Update #86 brings together a big package of improvements of finer tuned balancing, small AI improvements on certain levels, fixed map bugs and improved dialog. A lot of the changes in this package are very specific and gathered and evaluated from our player-base. First, we've buffed and rebalanced a number of things on the Templar side. Tactical Point durability bonuses are now slightly higher… | — | |
| Game update | Update #85: Legendary Records This week, we've got an exciting revamp of the game's scoring system to better handle New Game+ mode, improved balance for swapping Scouts and Soldiers and a final round of combat log fixes. Updated Scoring System Looking back over 3 years of support, improvements and new features -- sometimes we find an excited feature which was added to the game (New Game+ mode) after release (but very early… | — | |
| Game update | Update #84: The Clash In the on-going clash of the meta between the Templars and their mighty enemies, this one probably swings in the favor of their enemies. With the last update buffing shieldbearers and giving even great team build flexibility to lower We've made some map modifications -- better marking spawning locations in Tundeer but also adding few more low-rate spawning spots. Beware of new attack vectors. W… | — | |
| Game update | Update #83: Shieldbearers, Forward! Update #83 brings a series of exciting balances changes to the SP and Swap system as well as empowering those shieldbearing Templars on the field of battle! Forward, Templars, for Shalun favors the brave! Starting SP by Modified by Difficulty For closed deployments where you only start with a squad of Templars, we've added a modifier to the starting Supply Points (SP) by difficulty. While high… | — | |
| Game update | Quick Patch v2.6.55 Last week's weeklong sale brought an influx of new Templars to the on-going battle for the Cirm Quadrant. We're thankful that some of those new players took time to post crash reports and send in feedback. We've put together quick patch to cover all the reported issues. Shalun favors the brave! Thanks to all those leaving a review and helping to share the game! v2.6.55 - 3/19/2018 - Fixed repor… | — | |
| Game update | Update #82: Carrion-Hunter + Damage Rebalances This week's update brings a new monster variation to the Narvidian forces as well as making some improvements to different enemies and Talents in regards to special damage values such as Radiation, Plasma and Fire. Carrion-Hunter A larger, slightly slower and slightly easier to hit drone has been deployed by the Narvidian forces. While the previous Hunter drones closed to melee to engage their… | — | |
| Game update | Update #81: Fear the Tusk A new deadly breed of xenomorph has been reported spotted in the Cirm Quadrant. Where most xeno of the Carapace line have a short ranged melee attack, the Carapace Tusk is a melee powerhouse. Protected by high Armor and Deflection all Carapace are tanks capable of taking heavy punishment. The Carapace Tusk sports immense cleaning mandibles, capable of cracking open the hardest armor with extrem… | — | |
| Game update | Update #80: Save 50% + Fortify Your Position! Join us in the Lunar Near Year Sale and save 50% on Templar Battleforce today! To kick off the new sale, we've got an exciting new update. This one refreshes the Fortify Position buff from your Engineers, giving it far more stopping power in terms of Armor, Deflection, Critical Chance and Auto-Block but also tagging it with small Movement penalties. It is perfect for Sentry Turrets or other hol… | — | |
| Game update | Update #79: Armory Upgrade The Templar mechs march to war and they demand the very best weaponry and armor! Update #79 fills in some of the Gear Level gaps with new and improved weaponry for Captains, Berserks, Soldiers and Paladins. The Soldier's new Battalion Mk3 Rifle is a Gear Level 7 powerhouse, found under the Grenadier branch of the Soldier's tree. The Warstar Leviathan is a heavy Gear Level 9 armor found under th… | — | |
| Game update | Update #78: Save 50% and Burn 'em Up! If you have not stepped into a Leviathan mech and led the Templars to war, nos is the time to join the fight. The battle rages on and the Templars need you! Save 50% on Templar Battleforce today, Captain! Thanks to all of our players leaving reviews and helping us spread the word! With this release we've done some rebalancing of the Flame Engineer tree. All the Flame Pistol weapons have had the… | — | |
| Game update | Update #77: Platform Enhancement Kit Whenever we release a new game, we are always pushed to improve our underlying engine and platform support. Templar Battleforce helped us level up in many ways and now, our latest title Star Traders: Frontiers has some goodies to share with all of our other games. With this release, we've backported the improvements from STF including Linux tooltips, fixing issues with stuck tooltips, improved… | — | |
| Community | Join us on the Frontiers! This afternoon, we were proud to announce the launch of Star Traders: Frontiers here on Steam, including a 20% sale for the first week. You've gone to war in the pilot seat of a Leviathan battle mech, now step onto the bridge of a Star Trader's vessel and ply the quadrants as a Captain. Visit the Cirm Quadrant, learn about the other Zendu sects and experience the universe of Templar Battleforce… | — | |
| Game update | Update #76: Grenades Target Ground, Shield Rebalance, Relics! This week, your mighty Templars can throw grenades at any spot of open ground that they choose. It seems like a simple thing, but without it, grenades have been restricted for too long. Free the grenades! This new improvement makes grenadier Templars far more powerful and versatile, especially as all grenade attacks only cost 1 AP. We've also made some tweaks to the balance two shields (thanks… | — | |
| Game update | Save 50% and Update #75: Weapon Improvements! Thanks to all of our players making suggestions, commenting on balance and asking great questions this week! We've pulled together a weapons focused update, including a new Gear Level 7 Needle Viper for Scouts. The new Needle Rifle cause a ripple of improvements up to the Rubicon Needler, the relic in the class, making it a more impressive weapon for its Gear Level 9 cost. To match the rebalanc… | — | |
| Game update | Update #74: Patches, Armor Swap, Breaking Ground This week's update includes a number fixes and updates suggested by the community, as well as some important work on the game's internals. Here at TB headquarters, we've broken ground on the first steps to support official modding that would allow creation of your own levels. It will be a long road to get there, but if this update seems a little slim, it is because of the work we did under the… | — | |
| Game update | Update #73: Balance and Patches Welcome new players! After the Steam Summer Sale, we've had a big influx of new Templar Captains on the ground and fighting for the cause. That always brings out some new and helpful balancing discussions and finds a few more bugs that had still been hiding in the shadows. This week's release is out to address those! Turns out the amazing Strikepoint Kit Relic (which doubles Fire/Plasma Damage… | — | |
| Game update | Update #72: Patches and Player RFEs First, we fixed the low damage bug on Critical Hits. They have been restored to their deserved glory, and your Templars can once again hope to see Critical! flash across the screen. Second, this week, we've knocked off a number of patches and RFEs based on player feedback. We've added the count of secondary objectives to the objective list so that you can see how many SOs are present while you… | — | |
| Game update | Save 50% on Summer Sale + Update #71 + New Faces! In honor of the Summer Sale launch, we're rolling out the red carpet and our 71st update for Templar Battleforce on Steam. Who doesn't love a well-supported game? This update brings two new faces to the Templar designer, allowing you to design your squad from among 46 different characters and helmets. These good looking faces are special to us -- they come from our awesome supporters on Patreon… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.