Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
08 Nov 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
08 Nov 2026
“..kill em all enters Early Access in October 2026, fully playable from start to finish. We expect full release within 5 to 6 months of the Early Access launch. The game is already fully playable, every part of the map is accessible. Early Access is where we bring in the rest: additional layers and content, improved animations and subtitles, and more to discover. Much of this is already completed and waiting to be integrated. We update our Beta daily or weekly, and we plan to do the same during Early Access. This page will always reflect where development actually stands.”The developer’s answer to “Approximately how long will this game be in Early Access?” on the store page, read 1 Nov 2026.
6 months left2 weeks in Early Access against a promise of 5–6 months.
Basis: Early Access from the store’s genres; the entry date from the catalogue ledger or, for a game that launched into Early Access, the release date the store prints; the promise from the store page’s own questionnaire, word for word. Only ranges and single figures are compared with the clock. Data by SteamPeaks.com.
“Not sold” is the storefront’s own answer on the last poll; nothing is inferred from a missing price. 40 storefronts polled 29 Oct 2026. A date is the moment the answer flipped between two polls; “since the first poll” means it was already withheld when polling began, and no earlier claim is made. Data by SteamPeaks.com.
Basis: 40 storefronts polled 29 Oct 2026; closures are read daily from the app’s own Steam news feed with the sentence the date came from; a store page counts as removed only after two polls 24 hours apart both fail. Playable after is a reading of the store’s categories and detected online services, not a promise about the game. Data by SteamPeaks.com.
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | — |
Ticks are the store page’s own language box, read 1 Nov 2026, with the PICS list standing in where the box has not been read. Demand is Steam’s per-language review totals: reviews written in a language, never players. Changes come from the store-field ledger, which began on 3 Sep 2026; none on record for this game yet. Data by SteamPeaks.com.
The ledger starts 3 Sep 2026; changes before that day are not claimed. Each row keeps the old and new wording as the store printed it, or the bare day PICS reported, and the slip when both sides are dates. Data by SteamPeaks.com.
Every amount is a price Steam quotes on the USD sheet today, discounts included; nothing is converted. The DLC count is every app the store page lists under DLC, and a total that says “of N priced” adds only the DLC with a price on the sheet. Package prices are not read, so a bundle is listed as a way to own the set, not as a price. Data by SteamPeaks.com.