MineSweeper Rush
Playing now
4+1 vs. yesterday
27%of peak
All-time peak
15Dec 2025
Playing now
4+1 vs. yesterday
All-time peak
15Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 20250526 update 1. Changed the method used to seek WAV files to the beginning, reducing the likelihood of repeated playback. 2. Now attempts to detect whether the system supports MIDI when loading MIDI files. | 18606561 | |
| Game update | 20250525 update Fixed a potential black screen issue caused by not sending the WM_PAINT message to the window during drawing. | 18601611 | |
| Game update | 20250524 update Reduce the amount of 'Total Mine Flagging' to just 10% of the original requirement. | 18591487 | |
| Game update | 20250508 update Fixed an issue where scores in Hard mode were not recorded due to incorrect sorting settings. Players are now welcome to challenge for high scores! | — | |
| Game update | 20250425 update 1. Fixed an issue where the help menu incorrectly displayed mines instead of unopened tiles in custom mode. 2. Updated the leaderboard refresh logic: leaderboard data is now refreshed in the background when opened, allowing players to return to the game or access other menus without waiting for the refresh to complete. 3. Fixed a potential issue where concurrent drawing from multiple threads co… | 18231667 | |
| Game update | 20250424 update 1. Added Steam Cloud support. When cloud saves are available, they will now take priority over local registry saves. 2. Modified the anti-cheat logic: now when cheating is detected, game data will be immediately cleared and scores will not be uploaded. | 18201396 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.