Fizz Flow: Factory Management
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Minor Enhancements and Bugfixes Hello Managers! We’re back with yet another update. Changes include but not limited to: · Minor UI enhancements · Worker movement speed doesn't catches upto relative game speed bug · Mixer worker slot bug · Machine colliders rearranged · Machine properties rebalanced Thanks for playing and managing! Keep the feedback coming, and stay tuned for more updates. Eiwar.com | — | |
| Update for Demo Game Experience Enhancement Hello Factory Managers! We’re back with yet another update. · Changes include but not limited to: · Sound Fixes · New Worker Assigning System · New and More Responsive Worker Satisfaction System · New Night Lights · Minor UI Enhancements · Minor UX Enhancements · Minor Bug Fixes Thanks for playing and managing! Keep the feedback coming, and stay tuned for more updates. Eiwar.com | — | |
| Hotfix-2 for Demo Game Experience Enhancement Hello Factory Managers! We’re back with another update. Changes include but not limited to: - Sound Improvements - Character Creation Screen Enhancements - Minor UI Enhancements - Minor UX Enhancements - Quality Class Icons Updates - Pipeline Management Panel Enhancements - Minor Bug Fixes Thanks for playing and managing! Keep the feedback coming, and stay tuned for more updates. Eiwar.com | — | |
| Hotfix for Demo Game Experience Enhancement Hello Factory Managers! We’re back with a fresh update. Changes: Worker assignment system enhancements UI/UX enhancements Machine panel tags added Game configuration balanced New notification messages added Minor bug fixes Thanks for playing and managing! Keep the feedback coming, and stay tuned for more updates. Eiwar.com | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||