Last Front
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch Notes — Version 0.20.0 Demomajor Patch Notes — Version 0.20.0 Demo Major UI & Tactics Update · The interface has been completely reworked! You'll find a new PlayerHUD with unique icons, an updated unit info panel (compact, with effectiveness against different unit types, plus built-in tactical commands), and a fresh tech tree design. The lobby and end-of-game screen have also been restyled. New Tactical Commands · Added "Hold… | — | |
| Patch Notes — Version 0.19 Demomajor 🧩 Patch Notes — Version 0.19 Demo ✨ New Features and Mechanics · Implemented an updated Attack command logic: units capable of firing while moving will now automatically engage all encountered enemy units on their way to the primary target without stopping or interrupting movement. · Added full support for Russia’s superweapon , including activation functionality, a visible cooldown timer, and… | — | |
| Patch Notes — Version 0.17.1 Demo 🧩 Patch Notes — Version 0.17.1 Demo 🐞 Bug Fixes · Fixed a critical bug where the game would end if the bot destroyed a neutral garrisoned building . · Fixed an issue where the minimap marker was not displayed when infantry occupied a neutral building. · Fixed a bug where soldiers could not fire from buildings while inside a garrison. · Fixed an issue where selecting all units (including those… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||